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authorWalter van Niftrik2009-06-12 23:46:23 +0000
committerWalter van Niftrik2009-06-12 23:46:23 +0000
commit1fb78d577f5240db9fb0a5103bc9e7cb61dc39cd (patch)
treef4fa7ffeb9ea4fe48a13987023a9dc54c44a5319 /engines/sci/sfx
parent019be026d948e91f0ac25921f7f2151ea967cc6c (diff)
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SCI: Moved audio code from AudioResource to the sfx core.
svn-id: r41486
Diffstat (limited to 'engines/sci/sfx')
-rw-r--r--engines/sci/sfx/core.cpp203
-rw-r--r--engines/sci/sfx/core.h20
2 files changed, 209 insertions, 14 deletions
diff --git a/engines/sci/sfx/core.cpp b/engines/sci/sfx/core.cpp
index e37007bf8e..9bf7730fc9 100644
--- a/engines/sci/sfx/core.cpp
+++ b/engines/sci/sfx/core.cpp
@@ -348,11 +348,13 @@ SfxState::SfxState() {
_flags = 0;
_song = NULL;
_suspended = 0;
- _soundSync = 0;
- _audioResource = 0;
+ _syncResource = NULL;
+ _audioRate = 11025;
}
SfxState::~SfxState() {
+ if (_syncResource)
+ _resMgr->unlockResource(_syncResource);
}
@@ -526,7 +528,7 @@ void SfxState::updateSingleSong() {
debugMessage += " none\n";
}
- debugC(2, kDebugLevelSound, debugMessage.c_str());
+ debugC(2, kDebugLevelSound, "%s", debugMessage.c_str());
_song = newsong;
thawTime(); /* Recover song delay time */
@@ -641,8 +643,8 @@ void SfxState::sfx_init(ResourceManager *resmgr, int flags) {
_songlib._lib = 0;
_song = NULL;
_flags = flags;
- _soundSync = NULL;
- _audioResource = NULL;
+ _syncResource = NULL;
+ _syncOffset = 0;
player = NULL;
@@ -676,6 +678,8 @@ void SfxState::sfx_init(ResourceManager *resmgr, int flags) {
delete player;
player = NULL;
}
+
+ _resMgr = resmgr;
}
void SfxState::sfx_exit() {
@@ -689,12 +693,6 @@ void SfxState::sfx_exit() {
g_system->getMixer()->stopAll();
_songlib.freeSounds();
-
- // Delete audio resources for CD talkie games
- if (_audioResource) {
- delete _audioResource;
- _audioResource = 0;
- }
}
void SfxState::sfx_suspend(bool suspend) {
@@ -1004,4 +1002,187 @@ void SfxState::sfx_all_stop() {
update();
}
+int SfxState::startAudio(uint16 module, uint32 number) {
+ int sampleLen;
+ Audio::AudioStream *audioStream = getAudioStream(number, module, &sampleLen);
+
+ if (audioStream) {
+ g_system->getMixer()->playInputStream(Audio::Mixer::kSpeechSoundType, &_audioHandle, audioStream);
+ return sampleLen;
+ }
+
+ return 0;
+}
+
+int SfxState::getAudioPosition() {
+ if (g_system->getMixer()->isSoundHandleActive(_audioHandle))
+ return g_system->getMixer()->getSoundElapsedTime(_audioHandle) * 6 / 100; // return elapsed time in ticks
+ else
+ return -1; // Sound finished
+}
+
+enum SolFlags {
+ kSolFlagCompressed = 1 << 0,
+ kSolFlagUnknown = 1 << 1,
+ kSolFlag16Bit = 1 << 2,
+ kSolFlagIsSigned = 1 << 3
+};
+
+// FIXME: Move this to sound/adpcm.cpp?
+// Note that the 16-bit version is also used in coktelvideo.cpp
+static const uint16 tableDPCM16[128] = {
+ 0x0000, 0x0008, 0x0010, 0x0020, 0x0030, 0x0040, 0x0050, 0x0060, 0x0070, 0x0080,
+ 0x0090, 0x00A0, 0x00B0, 0x00C0, 0x00D0, 0x00E0, 0x00F0, 0x0100, 0x0110, 0x0120,
+ 0x0130, 0x0140, 0x0150, 0x0160, 0x0170, 0x0180, 0x0190, 0x01A0, 0x01B0, 0x01C0,
+ 0x01D0, 0x01E0, 0x01F0, 0x0200, 0x0208, 0x0210, 0x0218, 0x0220, 0x0228, 0x0230,
+ 0x0238, 0x0240, 0x0248, 0x0250, 0x0258, 0x0260, 0x0268, 0x0270, 0x0278, 0x0280,
+ 0x0288, 0x0290, 0x0298, 0x02A0, 0x02A8, 0x02B0, 0x02B8, 0x02C0, 0x02C8, 0x02D0,
+ 0x02D8, 0x02E0, 0x02E8, 0x02F0, 0x02F8, 0x0300, 0x0308, 0x0310, 0x0318, 0x0320,
+ 0x0328, 0x0330, 0x0338, 0x0340, 0x0348, 0x0350, 0x0358, 0x0360, 0x0368, 0x0370,
+ 0x0378, 0x0380, 0x0388, 0x0390, 0x0398, 0x03A0, 0x03A8, 0x03B0, 0x03B8, 0x03C0,
+ 0x03C8, 0x03D0, 0x03D8, 0x03E0, 0x03E8, 0x03F0, 0x03F8, 0x0400, 0x0440, 0x0480,
+ 0x04C0, 0x0500, 0x0540, 0x0580, 0x05C0, 0x0600, 0x0640, 0x0680, 0x06C0, 0x0700,
+ 0x0740, 0x0780, 0x07C0, 0x0800, 0x0900, 0x0A00, 0x0B00, 0x0C00, 0x0D00, 0x0E00,
+ 0x0F00, 0x1000, 0x1400, 0x1800, 0x1C00, 0x2000, 0x3000, 0x4000
+};
+
+static const byte tableDPCM8[8] = {0, 1, 2, 3, 6, 10, 15, 21};
+
+static void deDPCM16(byte *soundBuf, Common::SeekableReadStream &audioStream, uint32 n) {
+ int16 *out = (int16 *) soundBuf;
+
+ int32 s = 0;
+ for (uint32 i = 0; i < n; i++) {
+ byte b = audioStream.readByte();
+ if (b & 0x80)
+ s -= tableDPCM16[b & 0x7f];
+ else
+ s += tableDPCM16[b];
+
+ s = CLIP<int32>(s, -32768, 32767);
+ *out++ = TO_BE_16(s);
+ }
+}
+
+static void deDPCM8Nibble(byte *soundBuf, int32 &s, byte b) {
+ if (b & 8)
+ s -= tableDPCM8[7 - (b & 7)];
+ else
+ s += tableDPCM8[b & 7];
+ s = CLIP<int32>(s, 0, 255);
+ *soundBuf = s;
+}
+
+static void deDPCM8(byte *soundBuf, Common::SeekableReadStream &audioStream, uint32 n) {
+ int32 s = 0x80;
+
+ for (uint i = 0; i < n; i++) {
+ byte b = audioStream.readByte();
+
+ deDPCM8Nibble(soundBuf++, s, b >> 4);
+ deDPCM8Nibble(soundBuf++, s, b & 0xf);
+ }
+}
+
+// Sierra SOL audio file reader
+// Check here for more info: http://wiki.multimedia.cx/index.php?title=Sierra_Audio
+static bool readSOLHeader(Common::SeekableReadStream *audioStream, int headerSize, uint32 &size, uint16 &audioRate, byte &audioFlags) {
+ if (headerSize != 11 && headerSize != 12) {
+ warning("SOL audio header of size %i not supported", headerSize);
+ return false;
+ }
+
+ audioStream->readUint32LE(); // skip "SOL" + 0 (4 bytes)
+ audioRate = audioStream->readUint16LE();
+ audioFlags = audioStream->readByte();
+
+ size = audioStream->readUint32LE();
+ return true;
+}
+
+static byte* readSOLAudio(Common::SeekableReadStream *audioStream, uint32 &size, byte audioFlags, byte &flags) {
+ byte *buffer;
+
+ // Convert the SOL stream flags to our own format
+ flags = 0;
+ if (audioFlags & kSolFlag16Bit)
+ flags |= Audio::Mixer::FLAG_16BITS;
+ if (!(audioFlags & kSolFlagIsSigned))
+ flags |= Audio::Mixer::FLAG_UNSIGNED;
+
+ if (audioFlags & kSolFlagCompressed) {
+ buffer = (byte *)malloc(size * 2);
+
+ if (audioFlags & kSolFlag16Bit)
+ deDPCM16(buffer, *audioStream, size);
+ else
+ deDPCM8(buffer, *audioStream, size);
+
+ size *= 2;
+ } else {
+ // We assume that the sound data is raw PCM
+ buffer = (byte *)malloc(size);
+ audioStream->read(buffer, size);
+ }
+
+ return buffer;
+}
+
+Audio::AudioStream* SfxState::getAudioStream(uint32 number, uint32 volume, int *sampleLen) {
+ Audio::AudioStream *audioStream = 0;
+ uint32 size;
+ byte *data = 0;
+ byte flags = 0;
+ Sci::Resource* audioRes;
+
+ if (volume == 65535) {
+ audioRes = _resMgr->findResource(ResourceId(kResourceTypeAudio, number), false);
+ if (!audioRes) {
+ warning("Failed to find audio entry %i", number);
+ return NULL;
+ }
+ } else {
+ audioRes = _resMgr->findResource(ResourceId(kResourceTypeAudio36, volume, number), false);
+ if (!audioRes) {
+ warning("Failed to find audio entry (%i, %i, %i, %i, %i)", volume, (number >> 24) & 0xff,
+ (number >> 16) & 0xff, (number >> 8) & 0xff, number & 0xff);
+ return NULL;
+ }
+ }
+
+ byte audioFlags;
+
+ if (audioRes->headerSize > 0) {
+ // SCI1.1
+ Common::MemoryReadStream *headerStream =
+ new Common::MemoryReadStream(audioRes->header, audioRes->headerSize, false);
+
+ if (readSOLHeader(headerStream, audioRes->headerSize, size, _audioRate, audioFlags)) {
+ Common::MemoryReadStream *dataStream =
+ new Common::MemoryReadStream(audioRes->data, audioRes->size, false);
+ data = readSOLAudio(dataStream, size, audioFlags, flags);
+ delete dataStream;
+ }
+ delete headerStream;
+ } else {
+ // SCI1
+ size = audioRes->size;
+ data = (byte *)malloc(size);
+ assert(data);
+ memcpy(data, audioRes->data, size);
+ flags = Audio::Mixer::FLAG_UNSIGNED;
+ }
+
+ if (data) {
+ audioStream = Audio::makeLinearInputStream(data, size, _audioRate,
+ flags | Audio::Mixer::FLAG_AUTOFREE, 0, 0);
+ if (audioStream) {
+ *sampleLen = (flags & Audio::Mixer::FLAG_16BITS ? size >> 1 : size) * 60 / _audioRate;
+ return audioStream;
+ }
+ }
+
+ return NULL;
+}
+
} // End of namespace Sci
diff --git a/engines/sci/sfx/core.h b/engines/sci/sfx/core.h
index 5db56bd864..e7eba85c99 100644
--- a/engines/sci/sfx/core.h
+++ b/engines/sci/sfx/core.h
@@ -50,8 +50,9 @@ public: // FIXME, make private
SongLibrary _songlib; /**< Song library */
Song *_song; /**< Active song, or start of active song chain */
bool _suspended; /**< Whether we are suspended */
- ResourceSync *_soundSync; /**< Used by kDoSync for speech syncing in CD talkie games */
- AudioResource *_audioResource; /**< Used for audio resources in CD talkie games */
+ Resource *_syncResource; /**< Used by kDoSync for speech syncing in CD talkie games */
+ uint _syncOffset;
+ ResourceManager *_resMgr;
public:
SfxState();
@@ -164,6 +165,15 @@ public:
Common::Error sfx_send_midi(SongHandle handle, int channel,
int command, int arg1, int arg2);
+ // Functions for digital sound
+ void setAudioRate(uint16 rate) { _audioRate = rate; }
+ Audio::SoundHandle* getAudioHandle() { return &_audioHandle; }
+ int getAudioPosition();
+ int startAudio(uint16 module, uint32 tuple);
+ void stopAudio() { g_system->getMixer()->stopHandle(_audioHandle); }
+ void pauseAudio() { g_system->getMixer()->pauseHandle(_audioHandle, true); }
+ void resumeAudio() { g_system->getMixer()->pauseHandle(_audioHandle, false); }
+
protected:
void freezeTime();
void thawTime();
@@ -173,8 +183,12 @@ protected:
void updateSingleSong();
void updateMultiSong();
void update();
-};
+private:
+ uint16 _audioRate;
+ Audio::SoundHandle _audioHandle;
+ Audio::AudioStream* getAudioStream(uint32 number, uint32 volume, int *sampleLen);
+};
} // End of namespace Sci