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author | Martin Kiewitz | 2010-07-20 11:17:33 +0000 |
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committer | Martin Kiewitz | 2010-07-20 11:17:33 +0000 |
commit | a24de29358a94941190044aaadaf3d2003486888 (patch) | |
tree | c0f8db603d6fe11f151132299691350357ba7370 /engines/sci/sound/audio.h | |
parent | 35e2c78626b9196bd3c059780e273dd0044c1c26 (diff) | |
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SCI: renaming kDoSound(resume) to resumeAfterRestore
kDoSound(resumeAfterRestore) is called right after restoring a saved game for sound-sci0 games, we already resume playing music inside restore, so we don't need to implement this at all
svn-id: r51058
Diffstat (limited to 'engines/sci/sound/audio.h')
0 files changed, 0 insertions, 0 deletions