diff options
author | Willem Jan Palenstijn | 2013-07-19 21:22:36 +0200 |
---|---|---|
committer | Willem Jan Palenstijn | 2013-07-19 21:22:36 +0200 |
commit | 06cc30cf6c02fafc7f6eedeba63b7d8e2f48f944 (patch) | |
tree | eb238cdd890fdacc6f4d3e68f55f3c73fd4a6134 /engines/sci | |
parent | da17953c1298b8b6db86af42dd644bff01a5134c (diff) | |
download | scummvm-rg350-06cc30cf6c02fafc7f6eedeba63b7d8e2f48f944.tar.gz scummvm-rg350-06cc30cf6c02fafc7f6eedeba63b7d8e2f48f944.tar.bz2 scummvm-rg350-06cc30cf6c02fafc7f6eedeba63b7d8e2f48f944.zip |
SCI: Add FIXME
Diffstat (limited to 'engines/sci')
-rw-r--r-- | engines/sci/sound/midiparser_sci.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/engines/sci/sound/midiparser_sci.cpp b/engines/sci/sound/midiparser_sci.cpp index 6a78f494c7..9653d9ccff 100644 --- a/engines/sci/sound/midiparser_sci.cpp +++ b/engines/sci/sound/midiparser_sci.cpp @@ -491,6 +491,10 @@ void MidiParser_SCI::parseNextEvent(EventInfo &info) { // though, so ignoring these signals in SCI0 games will result // in glitches (e.g. the intro of LB1 Amiga gets stuck - bug // #3297883). Refer to MusicEntry::setSignal() in sound/music.cpp. + // FIXME: SSCI doesn't start playing at the very beginning + // of the stream, but at a fixed location a few commands later. + // That is probably why this signal isn't triggered + // immediately there. if (_soundVersion <= SCI_VERSION_0_LATE || _position._playTick || info.delta) { _signalSet = true; |