aboutsummaryrefslogtreecommitdiff
path: root/engines/sci
diff options
context:
space:
mode:
authorMartin Kiewitz2013-11-01 21:07:35 +0100
committerMartin Kiewitz2013-11-01 21:07:35 +0100
commit2929307e01d8d4d548be525e24310f42c29cfefd (patch)
tree985a27d11a48143fedcbbc5c4ac835301c94bb78 /engines/sci
parent4f807ee53e8a5a8f92b234e405337aecf9c77afc (diff)
downloadscummvm-rg350-2929307e01d8d4d548be525e24310f42c29cfefd.tar.gz
scummvm-rg350-2929307e01d8d4d548be525e24310f42c29cfefd.tar.bz2
scummvm-rg350-2929307e01d8d4d548be525e24310f42c29cfefd.zip
SCI: added workaround for Black Cauldron remake
(happens only when using original save dialog)
Diffstat (limited to 'engines/sci')
-rw-r--r--engines/sci/engine/workarounds.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/sci/engine/workarounds.cpp b/engines/sci/engine/workarounds.cpp
index 72d6a054ce..14fbee8e93 100644
--- a/engines/sci/engine/workarounds.cpp
+++ b/engines/sci/engine/workarounds.cpp
@@ -221,6 +221,7 @@ const SciWorkaroundEntry kDeviceInfo_workarounds[] = {
{ GID_FANMADE, -1, 994, 1, "Game", "save", 0xd1c, 0, { WORKAROUND_STILLCALL, 0 } }, // In fanmade games, this is called with one parameter for CurDevice (Cascade Quest)
{ GID_FANMADE, -1, 994, 1, "Game", "save", 0xe55, 0, { WORKAROUND_STILLCALL, 0 } }, // In fanmade games, this is called with one parameter for CurDevice (Demo Quest)
{ GID_FANMADE, -1, 994, 1, "Game", "save", 0xe57, 0, { WORKAROUND_STILLCALL, 0 } }, // In fanmade games, this is called with one parameter for CurDevice (I Want My C64 Back)
+ { GID_FANMADE, -1, 994, 0, "Black", "save", 0xa, 0, { WORKAROUND_IGNORE, 0 } }, // In fanmade games, this is called with one parameter for CurDevice (Black Cauldron Remake)
{ GID_FANMADE, -1, 994, 1, "Game", "save", 0xe5c, 0, { WORKAROUND_STILLCALL, 0 } }, // In fanmade games, this is called with one parameter for CurDevice (Most of them)
{ GID_FANMADE, -1, 994, 1, "Game", "restore", 0xd1c, 0, { WORKAROUND_STILLCALL, 0 } }, // In fanmade games, this is called with one parameter for CurDevice (Cascade Quest)
{ GID_FANMADE, -1, 994, 1, "Game", "restore", 0xe55, 0, { WORKAROUND_STILLCALL, 0 } }, // In fanmade games, this is called with one parameter for CurDevice (Demo Quest)