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author | Colin Snover | 2016-12-19 12:35:27 -0600 |
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committer | Colin Snover | 2016-12-19 14:46:59 -0600 |
commit | 4f7173b13744fd15ed7677aad4785779b80cb5eb (patch) | |
tree | e3ac18ac2a05f8167574d0ed83f9fe8f4f843bd7 /engines/sci | |
parent | ba619a08dd5a2076c361155690736043f01b4703 (diff) | |
download | scummvm-rg350-4f7173b13744fd15ed7677aad4785779b80cb5eb.tar.gz scummvm-rg350-4f7173b13744fd15ed7677aad4785779b80cb5eb.tar.bz2 scummvm-rg350-4f7173b13744fd15ed7677aad4785779b80cb5eb.zip |
SCI32: Generalize Phant1 kArraySetElements workaround
This bug exists in a system script that is called from many, many
rooms, so it is simpler to just make the workaround apply to all
rooms.
Diffstat (limited to 'engines/sci')
-rw-r--r-- | engines/sci/engine/workarounds.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/engines/sci/engine/workarounds.cpp b/engines/sci/engine/workarounds.cpp index 68243d1011..ed3c604f38 100644 --- a/engines/sci/engine/workarounds.cpp +++ b/engines/sci/engine/workarounds.cpp @@ -421,8 +421,7 @@ const SciWorkaroundEntry kAbs_workarounds[] = { // gameID, room,script,lvl, object-name, method-name, local-call-signature, index, workaround const SciWorkaroundEntry kArraySetElements_workarounds[] = { { GID_GK1, 302, 64918, 0, "Str", "callKernel", NULL, 0, { WORKAROUND_FAKE, 0 } }, // when erasing a letter on the wall in St Louis Cemetery - { GID_PHANTASMAGORIA,902, 64918, 0, "Str", "callKernel", NULL, 0, { WORKAROUND_FAKE, 0 } }, // when starting a new game and selecting a chapter above 1 - { GID_PHANTASMAGORIA,47480, 64918,0, "Str", "callKernel", NULL, 0, { WORKAROUND_FAKE, 0 } }, // after completing the chase successfully + { GID_PHANTASMAGORIA, -1, 64918, 0, "Str", "callKernel", NULL, 0, { WORKAROUND_FAKE, 0 } }, // when starting a new game and selecting a chapter above 1, or when quitting the chase (in every chase room), or when completing chase successfully SCI_WORKAROUNDENTRY_TERMINATOR }; |