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authorColin Snover2016-07-03 09:43:16 -0500
committerColin Snover2016-07-10 10:50:05 -0500
commit774d0cbdb3ce349bfa2764851169945530eeced3 (patch)
tree3baec53248fb2494c36b2a847a3749ccf5f4bdca /engines/sci
parent0f5935f97cd95aeb62b24db0587cf529c5bf1801 (diff)
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SCI32: Disable KQ7 subtitles
The subtitles in KQ7 were not finished and don't quite work right, drawing off the screen and in weird positions. They could probably be fixed with some aggressive script patching, but for now, they are just disabled (as they are in the official release).
Diffstat (limited to 'engines/sci')
-rw-r--r--engines/sci/sci.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/sci/sci.cpp b/engines/sci/sci.cpp
index 0e63918442..07db32a56c 100644
--- a/engines/sci/sci.cpp
+++ b/engines/sci/sci.cpp
@@ -1063,7 +1063,7 @@ void SciEngine::syncIngameAudioOptions() {
case GID_KQ6:
#ifdef ENABLE_SCI32
// Unsure about Gabriel Knight 2
- case GID_KQ7: // SCI2.1
+ // KQ7 has broken subtitles
case GID_GK1: // SCI2
case GID_SQ6: // SCI2.1, SQ6 seems to always use subtitles anyway
case GID_TORIN: // SCI2.1