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authorThierry Crozat2018-06-29 23:15:27 +0100
committerThierry Crozat2018-06-29 23:15:27 +0100
commit92d83f5c967881a303754cf3ea2309d926305f14 (patch)
treee85dc7f9e5e1dbca9b8e7ba1139d0194ca0c3d9f /engines/sci
parentbc1a9b06d4a20dc7f0d99c234838ba82e0810fe1 (diff)
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SCI: Add LarryScale option to LSL7 demo
I am not actually sure there is any scaling involved in the demo, but it plays perfectly with this option enabled, and this makes it consistent with the full game options.
Diffstat (limited to 'engines/sci')
-rw-r--r--engines/sci/detection_tables.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/engines/sci/detection_tables.h b/engines/sci/detection_tables.h
index b908d5b964..96e05d3895 100644
--- a/engines/sci/detection_tables.h
+++ b/engines/sci/detection_tables.h
@@ -2730,9 +2730,10 @@ static const struct ADGameDescription SciGameDescriptions[] = {
#undef GUIO_LSL6HIRES
-#define GUIO_LSL7_DEMO GUIO3(GUIO_NOASPECT, \
+#define GUIO_LSL7_DEMO GUIO4(GUIO_NOASPECT, \
GUIO_NOMIDI, \
- GUIO_NOLAUNCHLOAD)
+ GUIO_NOLAUNCHLOAD, \
+ GAMEOPTION_LARRYSCALE)
#define GUIO_LSL7 GUIO6(GUIO_NOASPECT, \
GUIO_NOMIDI, \
GAMEOPTION_ENABLE_BLACK_LINED_VIDEO, \