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authorFlorian Kagerer2010-10-05 19:04:52 +0000
committerFlorian Kagerer2010-10-05 19:04:52 +0000
commit5af782c5d279b0b3b54ee041bb50c8fec2d35fd3 (patch)
tree7683aa03db7a7406d0c4e192a8b161e0ba04069b /engines/scumm/actor.cpp
parentb749b28c09cd2972e130b14260ee4925ef6bec72 (diff)
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SCUMM/FM-TOWNS: disable new graphics code in DS port
svn-id: r53033
Diffstat (limited to 'engines/scumm/actor.cpp')
-rw-r--r--engines/scumm/actor.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/scumm/actor.cpp b/engines/scumm/actor.cpp
index 7c1f401e67..1bcb065b25 100644
--- a/engines/scumm/actor.cpp
+++ b/engines/scumm/actor.cpp
@@ -2159,9 +2159,11 @@ void ScummEngine::stopTalk() {
((ScummEngine_v7 *)this)->clearSubtitleQueue();
#endif
} else {
+#ifndef DISABLE_TOWNS_DUAL_LAYER_MODE
if (_game.platform == Common::kPlatformFMTowns)
towns_restoreCharsetBg();
else
+#endif
restoreCharsetBg();
}
}