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author | Florian Kagerer | 2010-10-05 19:04:52 +0000 |
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committer | Florian Kagerer | 2010-10-05 19:04:52 +0000 |
commit | 5af782c5d279b0b3b54ee041bb50c8fec2d35fd3 (patch) | |
tree | 7683aa03db7a7406d0c4e192a8b161e0ba04069b /engines/scumm/actor.cpp | |
parent | b749b28c09cd2972e130b14260ee4925ef6bec72 (diff) | |
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SCUMM/FM-TOWNS: disable new graphics code in DS port
svn-id: r53033
Diffstat (limited to 'engines/scumm/actor.cpp')
-rw-r--r-- | engines/scumm/actor.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/scumm/actor.cpp b/engines/scumm/actor.cpp index 7c1f401e67..1bcb065b25 100644 --- a/engines/scumm/actor.cpp +++ b/engines/scumm/actor.cpp @@ -2159,9 +2159,11 @@ void ScummEngine::stopTalk() { ((ScummEngine_v7 *)this)->clearSubtitleQueue(); #endif } else { +#ifndef DISABLE_TOWNS_DUAL_LAYER_MODE if (_game.platform == Common::kPlatformFMTowns) towns_restoreCharsetBg(); else +#endif restoreCharsetBg(); } } |