diff options
author | Willem Jan Palenstijn | 2012-02-11 10:55:55 +0100 |
---|---|---|
committer | Willem Jan Palenstijn | 2012-02-11 10:55:55 +0100 |
commit | 784472a6690f4be0ba7af4841dcd6b167c639a64 (patch) | |
tree | 06a24fb65dfccbd1eafa7bbe4d6f275cb8931a44 /engines/scumm/actor.cpp | |
parent | 866e23f426a03c36a9d82208a354f721004a7d4e (diff) | |
download | scummvm-rg350-784472a6690f4be0ba7af4841dcd6b167c639a64.tar.gz scummvm-rg350-784472a6690f4be0ba7af4841dcd6b167c639a64.tar.bz2 scummvm-rg350-784472a6690f4be0ba7af4841dcd6b167c639a64.zip |
Revert "SCUMM: revert savegame version to 89"
This reverts commit 65fc7225bb31e72120dcdf16e91ae377c657548d.
Increasing the savegame version on a branch and then decreasing it again
leads to problems with loading current savegames in old commits during
a bisect.
Diffstat (limited to 'engines/scumm/actor.cpp')
-rw-r--r-- | engines/scumm/actor.cpp | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/engines/scumm/actor.cpp b/engines/scumm/actor.cpp index dee601b273..53496428e3 100644 --- a/engines/scumm/actor.cpp +++ b/engines/scumm/actor.cpp @@ -2902,13 +2902,14 @@ void Actor_v0::saveLoadWithSerializer(Serializer *ser) { static const SaveLoadEntry actorEntries[] = { MKLINE(Actor_v0, _costCommand, sleByte, VER(84)), - MK_OBSOLETE(Actor_v0, _costFrame, sleByte, VER(84), VER(88)), + MK_OBSOLETE(Actor_v0, _costFrame, sleByte, VER(84), VER(89)), MKLINE(Actor_v0, _miscflags, sleByte, VER(84)), MKLINE(Actor_v0, _speaking, sleByte, VER(84)), - MK_OBSOLETE(Actor_v0, _speakingPrev, sleByte, VER(84), VER(88)), + MK_OBSOLETE(Actor_v0, _speakingPrev, sleByte, VER(84), VER(89)), + MK_OBSOLETE(Actor_v0, _limbTemp, sleByte, VER(89), VER(89)), MKLINE(Actor_v0, _animFrameRepeat, sleByte, VER(89)), MKARRAY(Actor_v0, _limbFrameRepeatNew[0], sleInt8, 8, VER(89)), - MKARRAY(Actor_v0, _limbFrameRepeat[0], sleInt8, 8, VER(89)), + MKARRAY(Actor_v0, _limbFrameRepeat[0], sleInt8, 8, VER(90)), MKEND() }; |