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author | Travis Howell | 2009-11-22 08:36:14 +0000 |
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committer | Travis Howell | 2009-11-22 08:36:14 +0000 |
commit | 94e75b8b6d24f3ad0e0dc9f4e6e789948e31f48e (patch) | |
tree | cffd8027ddbb0ae8b71d939ea93f2d3294ecb855 /engines/scumm/charset.cpp | |
parent | 4b3e3d5601d32f2323634612124d2bf16aa7a4db (diff) | |
download | scummvm-rg350-94e75b8b6d24f3ad0e0dc9f4e6e789948e31f48e.tar.gz scummvm-rg350-94e75b8b6d24f3ad0e0dc9f4e6e789948e31f48e.tar.bz2 scummvm-rg350-94e75b8b6d24f3ad0e0dc9f4e6e789948e31f48e.zip |
Fix charset palette in PCE version of Loom, based on information from Tobias.
svn-id: r46064
Diffstat (limited to 'engines/scumm/charset.cpp')
-rw-r--r-- | engines/scumm/charset.cpp | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/engines/scumm/charset.cpp b/engines/scumm/charset.cpp index 00c1f194ca..b248b5cb6d 100644 --- a/engines/scumm/charset.cpp +++ b/engines/scumm/charset.cpp @@ -620,6 +620,13 @@ void CharsetRendererV3::setColor(byte color) { translateColor(); } +void CharsetRendererPCE::setColor(byte color) { + _vm->setPCETextPalette(color); + _color = 15; + + enableShadow(true); +} + void CharsetRendererCommon::enableShadow(bool enable) { if (enable) { if (_vm->_game.platform == Common::kPlatformFMTowns) { |