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author | Christopher Page | 2008-07-07 06:05:48 +0000 |
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committer | Christopher Page | 2008-07-07 06:05:48 +0000 |
commit | b50df858eb52520b529597d98fcd0d9b29619930 (patch) | |
tree | 682ef79468d1c134a1d99e14ab0ec91eac1b92f8 /engines/scumm/dialogs.cpp | |
parent | 0bffc3cb7b812e43ad58fe5e8d53eebea13063f9 (diff) | |
download | scummvm-rg350-b50df858eb52520b529597d98fcd0d9b29619930.tar.gz scummvm-rg350-b50df858eb52520b529597d98fcd0d9b29619930.tar.bz2 scummvm-rg350-b50df858eb52520b529597d98fcd0d9b29619930.zip |
Changed the name of the Scumm menu dialog class MainMenuDialog to ScummMenuDialog, to avoid confusion and conflict with the Global Main Menu class
svn-id: r32937
Diffstat (limited to 'engines/scumm/dialogs.cpp')
-rw-r--r-- | engines/scumm/dialogs.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/engines/scumm/dialogs.cpp b/engines/scumm/dialogs.cpp index 6d1cf1bbd8..07195f5a66 100644 --- a/engines/scumm/dialogs.cpp +++ b/engines/scumm/dialogs.cpp @@ -435,7 +435,7 @@ Common::StringList generateSavegameList(ScummEngine *scumm, bool saveMode) { return descriptions; } -MainMenuDialog::MainMenuDialog(ScummEngine *scumm) +ScummMenuDialog::ScummMenuDialog(ScummEngine *scumm) : ScummDialog("scummmain"), _vm(scumm) { new GUI::ButtonWidget(this, "scummmain_resume", "Resume", kPlayCmd, 'P'); @@ -463,7 +463,7 @@ MainMenuDialog::MainMenuDialog(ScummEngine *scumm) _loadDialog = new SaveLoadChooser("Load game:", "Load", false, scumm); } -MainMenuDialog::~MainMenuDialog() { +ScummMenuDialog::~ScummMenuDialog() { delete _aboutDialog; delete _optionsDialog; #ifndef DISABLE_HELP @@ -473,7 +473,7 @@ MainMenuDialog::~MainMenuDialog() { delete _loadDialog; } -void MainMenuDialog::handleCommand(CommandSender *sender, uint32 cmd, uint32 data) { +void ScummMenuDialog::handleCommand(CommandSender *sender, uint32 cmd, uint32 data) { switch (cmd) { case kSaveCmd: save(); @@ -504,7 +504,7 @@ void MainMenuDialog::handleCommand(CommandSender *sender, uint32 cmd, uint32 dat } } -void MainMenuDialog::save() { +void ScummMenuDialog::save() { int idx; _saveDialog->setList(generateSavegameList(_vm, true)); idx = _saveDialog->runModal(); @@ -523,7 +523,7 @@ void MainMenuDialog::save() { } } -void MainMenuDialog::load() { +void ScummMenuDialog::load() { int idx; _loadDialog->setList(generateSavegameList(_vm, false)); idx = _loadDialog->runModal(); |