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authorTravis Howell2006-03-16 12:08:25 +0000
committerTravis Howell2006-03-16 12:08:25 +0000
commit60b66f31dff294595fc648593cf19b05a2204b2d (patch)
tree8fa670287fbfc55b088b880353f0efa30f165404 /engines/scumm/gfx.cpp
parent18808437445c325406ac087e705439ba70f1df7d (diff)
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Update comment, to make sense
svn-id: r21330
Diffstat (limited to 'engines/scumm/gfx.cpp')
-rw-r--r--engines/scumm/gfx.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/scumm/gfx.cpp b/engines/scumm/gfx.cpp
index 95df2e4e20..7bf0810705 100644
--- a/engines/scumm/gfx.cpp
+++ b/engines/scumm/gfx.cpp
@@ -1642,7 +1642,7 @@ void Gdi::drawBitmap(const byte *ptr, VirtScreen *vs, int x, int y, const int wi
/**
* Draw a bitmap onto a virtual screen. This is main drawing method for room backgrounds
- * used throughout in 71+ HE versions.
+ * used throughout HE71+ versions.
*
* @note This function essentially is a stripped down & special cased version of
* the generic Gdi::drawBitmap() method.