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authorathrxx2011-06-18 19:44:18 +0200
committerathrxx2011-06-18 19:45:36 +0200
commit03ba1871f7392db32db09228878a2e148042f8c1 (patch)
tree43f69bf7868dce753a619f6279a792e483abade5 /engines/scumm/gfx.h
parent9b703356e6c7aecfea52cfa82714fb0ef8241465 (diff)
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SCUMM: fixed messed up colors in 16bit HE games
(regression from 068b4a5351a5574dbfac6acff5776a0071f3f2dd)
Diffstat (limited to 'engines/scumm/gfx.h')
-rw-r--r--engines/scumm/gfx.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/scumm/gfx.h b/engines/scumm/gfx.h
index 54ce724da1..2e7111e78b 100644
--- a/engines/scumm/gfx.h
+++ b/engines/scumm/gfx.h
@@ -430,11 +430,11 @@ public:
};
#ifdef USE_RGB_COLOR
-class Gdi16Bit : public Gdi {
+class GdiHE16bit : public GdiHE {
protected:
virtual void writeRoomColor(byte *dst, byte color) const;
public:
- Gdi16Bit(ScummEngine *vm);
+ GdiHE16bit(ScummEngine *vm);
};
#endif