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author | athrxx | 2011-06-18 19:44:18 +0200 |
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committer | athrxx | 2011-06-18 19:45:36 +0200 |
commit | 03ba1871f7392db32db09228878a2e148042f8c1 (patch) | |
tree | 43f69bf7868dce753a619f6279a792e483abade5 /engines/scumm/gfx.h | |
parent | 9b703356e6c7aecfea52cfa82714fb0ef8241465 (diff) | |
download | scummvm-rg350-03ba1871f7392db32db09228878a2e148042f8c1.tar.gz scummvm-rg350-03ba1871f7392db32db09228878a2e148042f8c1.tar.bz2 scummvm-rg350-03ba1871f7392db32db09228878a2e148042f8c1.zip |
SCUMM: fixed messed up colors in 16bit HE games
(regression from 068b4a5351a5574dbfac6acff5776a0071f3f2dd)
Diffstat (limited to 'engines/scumm/gfx.h')
-rw-r--r-- | engines/scumm/gfx.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/scumm/gfx.h b/engines/scumm/gfx.h index 54ce724da1..2e7111e78b 100644 --- a/engines/scumm/gfx.h +++ b/engines/scumm/gfx.h @@ -430,11 +430,11 @@ public: }; #ifdef USE_RGB_COLOR -class Gdi16Bit : public Gdi { +class GdiHE16bit : public GdiHE { protected: virtual void writeRoomColor(byte *dst, byte color) const; public: - Gdi16Bit(ScummEngine *vm); + GdiHE16bit(ScummEngine *vm); }; #endif |