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author | Florian Kagerer | 2010-10-05 19:04:52 +0000 |
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committer | Florian Kagerer | 2010-10-05 19:04:52 +0000 |
commit | 5af782c5d279b0b3b54ee041bb50c8fec2d35fd3 (patch) | |
tree | 7683aa03db7a7406d0c4e192a8b161e0ba04069b /engines/scumm/gfx.h | |
parent | b749b28c09cd2972e130b14260ee4925ef6bec72 (diff) | |
download | scummvm-rg350-5af782c5d279b0b3b54ee041bb50c8fec2d35fd3.tar.gz scummvm-rg350-5af782c5d279b0b3b54ee041bb50c8fec2d35fd3.tar.bz2 scummvm-rg350-5af782c5d279b0b3b54ee041bb50c8fec2d35fd3.zip |
SCUMM/FM-TOWNS: disable new graphics code in DS port
svn-id: r53033
Diffstat (limited to 'engines/scumm/gfx.h')
-rw-r--r-- | engines/scumm/gfx.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/engines/scumm/gfx.h b/engines/scumm/gfx.h index 9b628f6264..c6062ef9be 100644 --- a/engines/scumm/gfx.h +++ b/engines/scumm/gfx.h @@ -424,9 +424,9 @@ public: }; #endif +#ifndef DISABLE_TOWNS_DUAL_LAYER_MODE // Helper class for FM-Towns output (required for specific hardware effects like // switching graphics layers on and off). - class TownsScreen { public: TownsScreen(OSystem *system, int width, int height, int bpp); @@ -482,6 +482,7 @@ private: Common::List<Common::Rect> _dirtyRects; OSystem *_system; }; +#endif // DISABLE_TOWNS_DUAL_LAYER_MODE } // End of namespace Scumm |