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author | Max Horn | 2011-06-20 00:59:48 +0200 |
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committer | Max Horn | 2011-06-20 00:59:48 +0200 |
commit | 88913c0139ac6d1dfb356d3048702b7bc8ef4079 (patch) | |
tree | a7436d20333c28f87f2ed0bc15c743b5eb8144ee /engines/scumm/gfx.h | |
parent | 3853e76202b132e769ae149720eca931cd87104a (diff) | |
download | scummvm-rg350-88913c0139ac6d1dfb356d3048702b7bc8ef4079.tar.gz scummvm-rg350-88913c0139ac6d1dfb356d3048702b7bc8ef4079.tar.bz2 scummvm-rg350-88913c0139ac6d1dfb356d3048702b7bc8ef4079.zip |
ALL: Remove trailing whitespaces
This tries to make our code a bit more compliant with our code formatting
conventions. For future use, this is the command I used:
git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//'
Diffstat (limited to 'engines/scumm/gfx.h')
-rw-r--r-- | engines/scumm/gfx.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/engines/scumm/gfx.h b/engines/scumm/gfx.h index 2e7111e78b..af75a98731 100644 --- a/engines/scumm/gfx.h +++ b/engines/scumm/gfx.h @@ -450,14 +450,14 @@ public: void clearLayer(int layer); void fillLayerRect(int layer, int x, int y, int w, int h, int col); //void copyRectToLayer(int layer, int x, int y, int w, int h, const uint8 *src); - + uint8 *getLayerPixels(int layer, int x, int y); int getLayerPitch(int layer); int getLayerHeight(int layer); int getLayerBpp(int layer); int getLayerScaleW(int layer); int getLayerScaleH(int layer); - + void addDirtyRect(int x, int y, int w, int h); void toggleLayers(int flag); void update(); @@ -484,16 +484,16 @@ private: uint8 **bltInternY; uint16 *bltTmpPal; } _layers[2]; - + uint8 *_outBuffer; int _height; int _width; int _pitch; Graphics::PixelFormat _pixelFormat; - + int _numDirtyRects; - Common::List<Common::Rect> _dirtyRects; + Common::List<Common::Rect> _dirtyRects; OSystem *_system; }; #endif // DISABLE_TOWNS_DUAL_LAYER_MODE |