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authorathrxx2019-07-05 18:32:01 +0200
committerathrxx2019-07-14 21:45:43 +0200
commit01f99f1a0a39a5e09f9eafc9e03ece4a8470bf1c (patch)
treed3f0ff8e08e7e0f4078881d8a0b6f09537e08407 /engines/scumm/imuse/drivers/pcspk.h
parentd1b64aab0cd1477f6d56c9ced8b84886d66de4d8 (diff)
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SCUMM: imuse driver directory cleanup
- move mac, pc speaker and fm-towns ims sound drivers into separate directory (AdLib and MT32/GM drivers are still too entangled with common code to be moved so easily, especially MT32/GM. It would require lots of changes to the common code and possibly to all engines using the MidiDriver class. So I leave that for now.)
Diffstat (limited to 'engines/scumm/imuse/drivers/pcspk.h')
-rw-r--r--engines/scumm/imuse/drivers/pcspk.h161
1 files changed, 161 insertions, 0 deletions
diff --git a/engines/scumm/imuse/drivers/pcspk.h b/engines/scumm/imuse/drivers/pcspk.h
new file mode 100644
index 0000000000..6a107e169a
--- /dev/null
+++ b/engines/scumm/imuse/drivers/pcspk.h
@@ -0,0 +1,161 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef SCUMM_IMUSE_PCSPK_H
+#define SCUMM_IMUSE_PCSPK_H
+
+#include "audio/softsynth/emumidi.h"
+#include "audio/softsynth/pcspk.h"
+
+namespace Scumm {
+
+class PcSpkDriver : public MidiDriver_Emulated {
+public:
+ PcSpkDriver(Audio::Mixer *mixer);
+ ~PcSpkDriver();
+
+ virtual int open();
+ virtual void close();
+
+ virtual void send(uint32 d);
+ virtual void sysEx_customInstrument(byte channel, uint32 type, const byte *instr);
+
+ virtual MidiChannel *allocateChannel();
+ virtual MidiChannel *getPercussionChannel() { return 0; }
+
+ bool isStereo() const { return _pcSpk.isStereo(); }
+ int getRate() const { return _pcSpk.getRate(); }
+protected:
+ void generateSamples(int16 *buf, int len);
+ void onTimer();
+
+private:
+ Audio::PCSpeaker _pcSpk;
+ int _effectTimer;
+ uint8 _randBase;
+
+ void updateNote();
+ void output(uint16 out);
+
+ static uint8 getEffectModifier(uint16 level);
+ int16 getEffectModLevel(int16 level, int8 mod);
+ int16 getRandScale(int16 input);
+
+ struct EffectEnvelope {
+ uint8 state;
+ int16 currentLevel;
+ int16 duration;
+ int16 maxLevel;
+ int16 startLevel;
+ uint8 loop;
+ uint8 stateTargetLevels[4];
+ uint8 stateModWheelLevels[4];
+ uint8 modWheelSensitivity;
+ uint8 modWheelState;
+ uint8 modWheelLast;
+ int16 stateNumSteps;
+ int16 stateStepCounter;
+ int16 changePerStep;
+ int8 dir;
+ int16 changePerStepRem;
+ int16 changeCountRem;
+ };
+
+ struct EffectDefinition {
+ int16 phase;
+ uint8 type;
+ uint8 useModWheel;
+ EffectEnvelope *envelope;
+ };
+
+ struct OutputChannel {
+ uint8 active;
+ uint8 note;
+ uint8 sustainNoteOff;
+ uint8 length;
+ const uint8 *instrument;
+ uint8 unkA;
+ uint8 unkB;
+ uint8 unkC;
+ int16 unkE;
+ EffectEnvelope effectEnvelopeA;
+ EffectDefinition effectDefA;
+ EffectEnvelope effectEnvelopeB;
+ EffectDefinition effectDefB;
+ int16 unk60;
+ };
+
+ struct MidiChannel_PcSpk : public MidiChannel {
+ virtual MidiDriver *device();
+ virtual byte getNumber();
+ virtual void release();
+
+ virtual void send(uint32 b);
+ virtual void noteOff(byte note);
+ virtual void noteOn(byte note, byte velocity);
+ virtual void programChange(byte program);
+ virtual void pitchBend(int16 bend);
+ virtual void controlChange(byte control, byte value);
+ virtual void pitchBendFactor(byte value);
+ virtual void priority(byte value);
+ virtual void sysEx_customInstrument(uint32 type, const byte *instr);
+
+ void init(PcSpkDriver *owner, byte channel);
+ bool allocate();
+
+ PcSpkDriver *_owner;
+ bool _allocated;
+ byte _channel;
+
+ OutputChannel _out;
+ uint8 _instrument[23];
+ uint8 _programNr;
+ uint8 _priority;
+ uint8 _tl;
+ uint8 _modWheel;
+ uint8 _sustain;
+ uint8 _pitchBendFactor;
+ int16 _pitchBend;
+ };
+
+ void setupEffects(MidiChannel_PcSpk &chan, EffectEnvelope &env, EffectDefinition &def, byte flags, const byte *data);
+ void startEffect(EffectEnvelope &env, const byte *data);
+ void initNextEnvelopeState(EffectEnvelope &env);
+ void updateEffectGenerator(MidiChannel_PcSpk &chan, EffectEnvelope &env, EffectDefinition &def);
+ uint8 advanceEffectEnvelope(EffectEnvelope &env, EffectDefinition &def);
+
+ MidiChannel_PcSpk _channels[6];
+ MidiChannel_PcSpk *_activeChannel;
+
+ MidiChannel_PcSpk *_lastActiveChannel;
+ uint16 _lastActiveOut;
+
+ static const byte _outInstrumentData[1024];
+ static const byte _outputTable1[];
+ static const byte _outputTable2[];
+ static const uint16 _effectEnvStepTable[];
+ static const uint16 _frequencyTable[];
+};
+
+} // End of namespace Scumm
+
+#endif