aboutsummaryrefslogtreecommitdiff
path: root/engines/scumm/music.h
diff options
context:
space:
mode:
authorColin Snover2018-01-31 12:07:27 -0600
committerColin Snover2018-01-31 12:08:17 -0600
commit979ae76ec1c32dfdbccab5a39c5a99953cb73524 (patch)
tree19ad5f9a54e7e9483859c7f1c010ac9079ce8bd6 /engines/scumm/music.h
parent4daf3e4ea544a5c087bd42eac5c15a5d916ed82f (diff)
downloadscummvm-rg350-979ae76ec1c32dfdbccab5a39c5a99953cb73524.tar.gz
scummvm-rg350-979ae76ec1c32dfdbccab5a39c5a99953cb73524.tar.bz2
scummvm-rg350-979ae76ec1c32dfdbccab5a39c5a99953cb73524.zip
SCUMM: Fix compilation failure
Diffstat (limited to 'engines/scumm/music.h')
-rw-r--r--engines/scumm/music.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/engines/scumm/music.h b/engines/scumm/music.h
index e331522d0a..9c11204102 100644
--- a/engines/scumm/music.h
+++ b/engines/scumm/music.h
@@ -28,6 +28,8 @@
namespace Scumm {
+class ScummEngine;
+
/**
* Pure virtual base class for the various music/sound engines used in Scumm
* games. In particular, the iMuse code provides a subclass of this. There are
@@ -83,6 +85,7 @@ public:
/**
* Save or load the music state.
*/
+ virtual void saveLoadWithSerializer(Common::Serializer &ser) {}
virtual void saveLoadWithSerializer(Common::Serializer &ser, ScummEngine *scumm, bool fixAfterLoad = true) {}
};