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authorMax Horn2007-02-10 02:05:59 +0000
committerMax Horn2007-02-10 02:05:59 +0000
commit6899e72be9f8c87940168d24ded008007bae0225 (patch)
tree22acd760c208960a0362d71e703d98ebdfa0681f /engines/scumm/room.cpp
parent7940720d71edcc6476e6b5f8f56d174ccb65b3f7 (diff)
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Got rid of GF_DIGI_IMUSE and GF_NEW_CAMERA
svn-id: r25454
Diffstat (limited to 'engines/scumm/room.cpp')
-rw-r--r--engines/scumm/room.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/scumm/room.cpp b/engines/scumm/room.cpp
index 1ac12e39d3..102b012f76 100644
--- a/engines/scumm/room.cpp
+++ b/engines/scumm/room.cpp
@@ -158,7 +158,7 @@ void ScummEngine::startScene(int room, Actor *a, int objectNr) {
if (VAR_CAMERA_MAX_X != 0xFF)
VAR(VAR_CAMERA_MAX_X) = _roomWidth - (_screenWidth / 2);
- if (_game.features & GF_NEW_CAMERA) {
+ if (_game.version >= 7) {
VAR(VAR_CAMERA_MIN_Y) = _screenHeight / 2;
VAR(VAR_CAMERA_MAX_Y) = _roomHeight - (_screenHeight / 2);
setCameraAt(_screenWidth / 2, _screenHeight / 2);