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path: root/engines/scumm/room.cpp
AgeCommit message (Expand)Author
2014-11-30SCUMM: Fix bug #6679 - INDY3 DOS-EGA: book of maps graphic glitchRodrigo Rebello
2014-02-18SCUMM: Make GPL headers consistent in themselves.Johannes Schickel
2012-02-11SCUMM: replace "c64" with "v0" when it applies to both C64 and AppleII v0 ver...Tobias Gunkel
2011-08-26SCUMM: Implement proper Indy4 Amiga palette handling.Johannes Schickel
2011-05-13SCUMM: Turned ResTypeData into a Common::Array<Resource>, subsuming its _reso...Max Horn
2011-05-13SCUMM: Remove ResTypeData::_numMax Horn
2011-05-13SCUMM: Document resource usage count / expiry a little bitMax Horn
2011-05-13SCUMM: Rename ResTypeData::num to _numMax Horn
2011-05-13SCUMM: Refactor how resource (types) are srepresentedMax Horn
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-04-12COMMON: Replace MKID_BE by MKTAGMax Horn
2011-03-29JANITORIAL: Remove/comment unused varsdhewg
2010-10-05SCUMM/FM-TOWNS: disable new graphics code in DS portFlorian Kagerer
2010-10-01SCUMM/FM-TOWNS: fix palette and other graphics issuesFlorian Kagerer
2010-04-04Fix bug #2960022 - PUTTPUTT 1: No Load/Save possible.Travis Howell
2009-09-11Remove excess spaces.Travis Howell
2009-03-20SCUMM: Split intern.h into multiple headersMax Horn
2008-05-06Allow static and dynamic plugins to be used at the same timeJordi Vilalta Prat
2007-12-27Enable Windows version of early HE games by default, to match already enabled...Travis Howell
2007-11-13Moving the vitual keyboard show/hide hints during the copy protection screens...Kostas Nakos
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...Nicola Mettifogo
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-02-10Got rid of GF_DIGI_IMUSE and GF_NEW_CAMERAMax Horn
2006-12-25Changed ScummEngine::_actors from an Actor array to a an array of Actor point...Max Horn
2006-11-19* Made Actor::_pos protected, added public Actor::getPos() methodMax Horn
2006-11-04SCUMM cleanupMax Horn
2006-09-23Removed CHECK_HEAPMax Horn
2006-09-18Cleaned up Gdi::roomChangedMax Horn
2006-09-17Moved stored flobjects to class ScummEngine_v70heMax Horn
2006-09-17Renamed ScummEngine::res to _res and allocate the ResourceManager on the heap...Max Horn
2006-09-17Changed ScummEngine::gdi to _gdi and allocate the Gdi object on the heap (i.e...Max Horn
2006-09-16Replaced checkRange by assertRange, which has (a) an (IMO) more logical order...Max Horn
2006-05-29Fix Commodore 64 versionsTravis Howell
2006-04-29* Renamed several methods in favor of a somewhat more uniform naming scheme: ...Max Horn
2006-03-14Avoid all scumm var conflicts in C64 maniacTravis Howell
2006-03-14Fix regression in C64 zak, script 5 was not been run when room changedTravis Howell
2006-03-05Add some basic walkbox support for C64 maniacTravis Howell
2006-03-02Fix using items in C64 maniac and cleanupTravis Howell
2006-02-28Add comment to workaround for music in Sam & Max, based on commit log. And li...Travis Howell
2006-02-25Replaced MKID by MID_BE in most places in the SCUMM engineMax Horn
2006-02-20Replaced _gameId, _version, _heversion, _features, _midi, _platform with a si...Max Horn
2006-02-15Moved all he-specific source files to engines/scumm/he/ subdirectoryEugene Sandulenko
2006-02-11Moved engines to the new engines/ directoryMax Horn