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author | Max Horn | 2006-02-25 02:12:58 +0000 |
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committer | Max Horn | 2006-02-25 02:12:58 +0000 |
commit | 6914121f6128092985a99a3d3af485f3bed265c3 (patch) | |
tree | 9c86166ac8a21b6745ab1cdbf389b0eb87d9d160 /engines/scumm/room.cpp | |
parent | 6931478e9180a23f9da02790ed2dd3ff503d3b2e (diff) | |
download | scummvm-rg350-6914121f6128092985a99a3d3af485f3bed265c3.tar.gz scummvm-rg350-6914121f6128092985a99a3d3af485f3bed265c3.tar.bz2 scummvm-rg350-6914121f6128092985a99a3d3af485f3bed265c3.zip |
Replaced MKID by MID_BE in most places in the SCUMM engine
svn-id: r20862
Diffstat (limited to 'engines/scumm/room.cpp')
-rw-r--r-- | engines/scumm/room.cpp | 46 |
1 files changed, 23 insertions, 23 deletions
diff --git a/engines/scumm/room.cpp b/engines/scumm/room.cpp index f8b737c5ef..1c972fa299 100644 --- a/engines/scumm/room.cpp +++ b/engines/scumm/room.cpp @@ -237,7 +237,7 @@ void ScummEngine::loadRoomSubBlocks() { // // Determine the room dimensions (width/height) // - rmhd = (const RoomHeader *)findResourceData(MKID('RMHD'), roomptr); + rmhd = (const RoomHeader *)findResourceData(MKID_BE('RMHD'), roomptr); if (_game.version == 8) { _roomWidth = READ_LE_UINT32(&(rmhd->v8.width)); @@ -259,18 +259,18 @@ void ScummEngine::loadRoomSubBlocks() { if (_game.version == 8) { _IM00_offs = getObjectImage(roomptr, 1) - roomptr; } else if (_game.features & GF_SMALL_HEADER) { - _IM00_offs = findResourceData(MKID('IM00'), roomptr) - roomptr; + _IM00_offs = findResourceData(MKID_BE('IM00'), roomptr) - roomptr; } else if (_game.heversion >= 70) { byte *roomImagePtr = getResourceAddress(rtRoomImage, _roomResource); - _IM00_offs = findResource(MKID('IM00'), roomImagePtr) - roomImagePtr; + _IM00_offs = findResource(MKID_BE('IM00'), roomImagePtr) - roomImagePtr; } else { - _IM00_offs = findResource(MKID('IM00'), findResource(MKID('RMIM'), roomptr)) - roomptr; + _IM00_offs = findResource(MKID_BE('IM00'), findResource(MKID_BE('RMIM'), roomptr)) - roomptr; } // // Look for an exit script // - ptr = findResourceData(MKID('EXCD'), roomResPtr); + ptr = findResourceData(MKID_BE('EXCD'), roomResPtr); if (ptr) _EXCD_offs = ptr - roomResPtr; if (_dumpScripts && _EXCD_offs) @@ -279,7 +279,7 @@ void ScummEngine::loadRoomSubBlocks() { // // Look for an entry script // - ptr = findResourceData(MKID('ENCD'), roomResPtr); + ptr = findResourceData(MKID_BE('ENCD'), roomResPtr); if (ptr) _ENCD_offs = ptr - roomResPtr; if (_dumpScripts && _ENCD_offs) @@ -299,7 +299,7 @@ void ScummEngine::loadRoomSubBlocks() { if (_game.features & GF_SMALL_HEADER) { ResourceIterator localScriptIterator(searchptr, true); - while ((ptr = localScriptIterator.findNext(MKID('LSCR'))) != NULL) { + while ((ptr = localScriptIterator.findNext(MKID_BE('LSCR'))) != NULL) { int id = 0; ptr += _resourceHeaderSize; /* skip tag & size */ id = ptr[0]; @@ -314,7 +314,7 @@ void ScummEngine::loadRoomSubBlocks() { } } else if (_game.heversion >= 90) { ResourceIterator localScriptIterator2(searchptr, false); - while ((ptr = localScriptIterator2.findNext(MKID('LSC2'))) != NULL) { + while ((ptr = localScriptIterator2.findNext(MKID_BE('LSC2'))) != NULL) { int id = 0; ptr += _resourceHeaderSize; /* skip tag & size */ @@ -332,7 +332,7 @@ void ScummEngine::loadRoomSubBlocks() { } ResourceIterator localScriptIterator(searchptr, false); - while ((ptr = localScriptIterator.findNext(MKID('LSCR'))) != NULL) { + while ((ptr = localScriptIterator.findNext(MKID_BE('LSCR'))) != NULL) { int id = 0; ptr += _resourceHeaderSize; /* skip tag & size */ @@ -349,7 +349,7 @@ void ScummEngine::loadRoomSubBlocks() { } else { ResourceIterator localScriptIterator(searchptr, false); - while ((ptr = localScriptIterator.findNext(MKID('LSCR'))) != NULL) { + while ((ptr = localScriptIterator.findNext(MKID_BE('LSCR'))) != NULL) { int id = 0; ptr += _resourceHeaderSize; /* skip tag & size */ @@ -376,18 +376,18 @@ void ScummEngine::loadRoomSubBlocks() { } // Locate the EGA palette (currently unused). - ptr = findResourceData(MKID('EPAL'), roomptr); + ptr = findResourceData(MKID_BE('EPAL'), roomptr); if (ptr) _EPAL_offs = ptr - roomptr; // Locate the standard room palette (for V3-V5 games). - ptr = findResourceData(MKID('CLUT'), roomptr); + ptr = findResourceData(MKID_BE('CLUT'), roomptr); if (ptr) _CLUT_offs = ptr - roomptr; // Locate the standard room palettes (for V6+ games). if (_game.version >= 6) { - ptr = findResource(MKID('PALS'), roomptr); + ptr = findResource(MKID_BE('PALS'), roomptr); if (ptr) { _PALS_offs = ptr - roomptr; } @@ -398,7 +398,7 @@ void ScummEngine::loadRoomSubBlocks() { if (_game.version == 8) trans = (byte)READ_LE_UINT32(&(rmhd->v8.transparency)); else { - ptr = findResourceData(MKID('TRNS'), roomptr); + ptr = findResourceData(MKID_BE('TRNS'), roomptr); if (ptr) trans = ptr[0]; else @@ -407,7 +407,7 @@ void ScummEngine::loadRoomSubBlocks() { // Actor Palette in HE 70 games if (_game.heversion == 70) { - ptr = findResourceData(MKID('REMP'), roomptr); + ptr = findResourceData(MKID_BE('REMP'), roomptr); if (ptr) { for (i = 0; i < 256; i++) _HEV7ActorPalette[i] = *ptr++; @@ -457,7 +457,7 @@ void ScummEngine::initRoomSubBlocks() { res.nukeResource(rtMatrix, 1); res.nukeResource(rtMatrix, 2); if (_game.features & GF_SMALL_HEADER) { - ptr = findResourceData(MKID('BOXD'), roomptr); + ptr = findResourceData(MKID_BE('BOXD'), roomptr); if (ptr) { byte numOfBoxes = *ptr; int size; @@ -478,21 +478,21 @@ void ScummEngine::initRoomSubBlocks() { } } else { - ptr = findResourceData(MKID('BOXD'), roomptr); + ptr = findResourceData(MKID_BE('BOXD'), roomptr); if (ptr) { int size = getResourceDataSize(ptr); res.createResource(rtMatrix, 2, size); roomptr = getResourceAddress(rtRoom, _roomResource); - ptr = findResourceData(MKID('BOXD'), roomptr); + ptr = findResourceData(MKID_BE('BOXD'), roomptr); memcpy(getResourceAddress(rtMatrix, 2), ptr, size); } - ptr = findResourceData(MKID('BOXM'), roomptr); + ptr = findResourceData(MKID_BE('BOXM'), roomptr); if (ptr) { int size = getResourceDataSize(ptr); res.createResource(rtMatrix, 1, size); roomptr = getResourceAddress(rtRoom, _roomResource); - ptr = findResourceData(MKID('BOXM'), roomptr); + ptr = findResourceData(MKID_BE('BOXM'), roomptr); memcpy(getResourceAddress(rtMatrix, 1), ptr, size); } } @@ -503,7 +503,7 @@ void ScummEngine::initRoomSubBlocks() { for (i = 1; i < res.num[rtScaleTable]; i++) res.nukeResource(rtScaleTable, i); - ptr = findResourceData(MKID('SCAL'), roomptr); + ptr = findResourceData(MKID_BE('SCAL'), roomptr); if (ptr) { int s1, s2, y1, y2; if (_game.version == 8) { @@ -530,7 +530,7 @@ void ScummEngine::initRoomSubBlocks() { // Color cycling // HE 7.0 games load resources but don't use them. if (_game.version >= 4 && _game.heversion <= 61) { - ptr = findResourceData(MKID('CYCL'), roomptr); + ptr = findResourceData(MKID_BE('CYCL'), roomptr); if (ptr) { initCycl(ptr); } @@ -539,7 +539,7 @@ void ScummEngine::initRoomSubBlocks() { #ifndef DISABLE_HE // Polygons in HE 80+ games if (_game.heversion >= 80) { - ptr = findResourceData(MKID('POLD'), roomptr); + ptr = findResourceData(MKID_BE('POLD'), roomptr); if (ptr) { ((ScummEngine_v70he *)this)->_wiz->polygonLoad(ptr); } |