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authorMax Horn2006-02-25 02:12:58 +0000
committerMax Horn2006-02-25 02:12:58 +0000
commit6914121f6128092985a99a3d3af485f3bed265c3 (patch)
tree9c86166ac8a21b6745ab1cdbf389b0eb87d9d160 /engines/scumm/room.cpp
parent6931478e9180a23f9da02790ed2dd3ff503d3b2e (diff)
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Replaced MKID by MID_BE in most places in the SCUMM engine
svn-id: r20862
Diffstat (limited to 'engines/scumm/room.cpp')
-rw-r--r--engines/scumm/room.cpp46
1 files changed, 23 insertions, 23 deletions
diff --git a/engines/scumm/room.cpp b/engines/scumm/room.cpp
index f8b737c5ef..1c972fa299 100644
--- a/engines/scumm/room.cpp
+++ b/engines/scumm/room.cpp
@@ -237,7 +237,7 @@ void ScummEngine::loadRoomSubBlocks() {
//
// Determine the room dimensions (width/height)
//
- rmhd = (const RoomHeader *)findResourceData(MKID('RMHD'), roomptr);
+ rmhd = (const RoomHeader *)findResourceData(MKID_BE('RMHD'), roomptr);
if (_game.version == 8) {
_roomWidth = READ_LE_UINT32(&(rmhd->v8.width));
@@ -259,18 +259,18 @@ void ScummEngine::loadRoomSubBlocks() {
if (_game.version == 8) {
_IM00_offs = getObjectImage(roomptr, 1) - roomptr;
} else if (_game.features & GF_SMALL_HEADER) {
- _IM00_offs = findResourceData(MKID('IM00'), roomptr) - roomptr;
+ _IM00_offs = findResourceData(MKID_BE('IM00'), roomptr) - roomptr;
} else if (_game.heversion >= 70) {
byte *roomImagePtr = getResourceAddress(rtRoomImage, _roomResource);
- _IM00_offs = findResource(MKID('IM00'), roomImagePtr) - roomImagePtr;
+ _IM00_offs = findResource(MKID_BE('IM00'), roomImagePtr) - roomImagePtr;
} else {
- _IM00_offs = findResource(MKID('IM00'), findResource(MKID('RMIM'), roomptr)) - roomptr;
+ _IM00_offs = findResource(MKID_BE('IM00'), findResource(MKID_BE('RMIM'), roomptr)) - roomptr;
}
//
// Look for an exit script
//
- ptr = findResourceData(MKID('EXCD'), roomResPtr);
+ ptr = findResourceData(MKID_BE('EXCD'), roomResPtr);
if (ptr)
_EXCD_offs = ptr - roomResPtr;
if (_dumpScripts && _EXCD_offs)
@@ -279,7 +279,7 @@ void ScummEngine::loadRoomSubBlocks() {
//
// Look for an entry script
//
- ptr = findResourceData(MKID('ENCD'), roomResPtr);
+ ptr = findResourceData(MKID_BE('ENCD'), roomResPtr);
if (ptr)
_ENCD_offs = ptr - roomResPtr;
if (_dumpScripts && _ENCD_offs)
@@ -299,7 +299,7 @@ void ScummEngine::loadRoomSubBlocks() {
if (_game.features & GF_SMALL_HEADER) {
ResourceIterator localScriptIterator(searchptr, true);
- while ((ptr = localScriptIterator.findNext(MKID('LSCR'))) != NULL) {
+ while ((ptr = localScriptIterator.findNext(MKID_BE('LSCR'))) != NULL) {
int id = 0;
ptr += _resourceHeaderSize; /* skip tag & size */
id = ptr[0];
@@ -314,7 +314,7 @@ void ScummEngine::loadRoomSubBlocks() {
}
} else if (_game.heversion >= 90) {
ResourceIterator localScriptIterator2(searchptr, false);
- while ((ptr = localScriptIterator2.findNext(MKID('LSC2'))) != NULL) {
+ while ((ptr = localScriptIterator2.findNext(MKID_BE('LSC2'))) != NULL) {
int id = 0;
ptr += _resourceHeaderSize; /* skip tag & size */
@@ -332,7 +332,7 @@ void ScummEngine::loadRoomSubBlocks() {
}
ResourceIterator localScriptIterator(searchptr, false);
- while ((ptr = localScriptIterator.findNext(MKID('LSCR'))) != NULL) {
+ while ((ptr = localScriptIterator.findNext(MKID_BE('LSCR'))) != NULL) {
int id = 0;
ptr += _resourceHeaderSize; /* skip tag & size */
@@ -349,7 +349,7 @@ void ScummEngine::loadRoomSubBlocks() {
} else {
ResourceIterator localScriptIterator(searchptr, false);
- while ((ptr = localScriptIterator.findNext(MKID('LSCR'))) != NULL) {
+ while ((ptr = localScriptIterator.findNext(MKID_BE('LSCR'))) != NULL) {
int id = 0;
ptr += _resourceHeaderSize; /* skip tag & size */
@@ -376,18 +376,18 @@ void ScummEngine::loadRoomSubBlocks() {
}
// Locate the EGA palette (currently unused).
- ptr = findResourceData(MKID('EPAL'), roomptr);
+ ptr = findResourceData(MKID_BE('EPAL'), roomptr);
if (ptr)
_EPAL_offs = ptr - roomptr;
// Locate the standard room palette (for V3-V5 games).
- ptr = findResourceData(MKID('CLUT'), roomptr);
+ ptr = findResourceData(MKID_BE('CLUT'), roomptr);
if (ptr)
_CLUT_offs = ptr - roomptr;
// Locate the standard room palettes (for V6+ games).
if (_game.version >= 6) {
- ptr = findResource(MKID('PALS'), roomptr);
+ ptr = findResource(MKID_BE('PALS'), roomptr);
if (ptr) {
_PALS_offs = ptr - roomptr;
}
@@ -398,7 +398,7 @@ void ScummEngine::loadRoomSubBlocks() {
if (_game.version == 8)
trans = (byte)READ_LE_UINT32(&(rmhd->v8.transparency));
else {
- ptr = findResourceData(MKID('TRNS'), roomptr);
+ ptr = findResourceData(MKID_BE('TRNS'), roomptr);
if (ptr)
trans = ptr[0];
else
@@ -407,7 +407,7 @@ void ScummEngine::loadRoomSubBlocks() {
// Actor Palette in HE 70 games
if (_game.heversion == 70) {
- ptr = findResourceData(MKID('REMP'), roomptr);
+ ptr = findResourceData(MKID_BE('REMP'), roomptr);
if (ptr) {
for (i = 0; i < 256; i++)
_HEV7ActorPalette[i] = *ptr++;
@@ -457,7 +457,7 @@ void ScummEngine::initRoomSubBlocks() {
res.nukeResource(rtMatrix, 1);
res.nukeResource(rtMatrix, 2);
if (_game.features & GF_SMALL_HEADER) {
- ptr = findResourceData(MKID('BOXD'), roomptr);
+ ptr = findResourceData(MKID_BE('BOXD'), roomptr);
if (ptr) {
byte numOfBoxes = *ptr;
int size;
@@ -478,21 +478,21 @@ void ScummEngine::initRoomSubBlocks() {
}
} else {
- ptr = findResourceData(MKID('BOXD'), roomptr);
+ ptr = findResourceData(MKID_BE('BOXD'), roomptr);
if (ptr) {
int size = getResourceDataSize(ptr);
res.createResource(rtMatrix, 2, size);
roomptr = getResourceAddress(rtRoom, _roomResource);
- ptr = findResourceData(MKID('BOXD'), roomptr);
+ ptr = findResourceData(MKID_BE('BOXD'), roomptr);
memcpy(getResourceAddress(rtMatrix, 2), ptr, size);
}
- ptr = findResourceData(MKID('BOXM'), roomptr);
+ ptr = findResourceData(MKID_BE('BOXM'), roomptr);
if (ptr) {
int size = getResourceDataSize(ptr);
res.createResource(rtMatrix, 1, size);
roomptr = getResourceAddress(rtRoom, _roomResource);
- ptr = findResourceData(MKID('BOXM'), roomptr);
+ ptr = findResourceData(MKID_BE('BOXM'), roomptr);
memcpy(getResourceAddress(rtMatrix, 1), ptr, size);
}
}
@@ -503,7 +503,7 @@ void ScummEngine::initRoomSubBlocks() {
for (i = 1; i < res.num[rtScaleTable]; i++)
res.nukeResource(rtScaleTable, i);
- ptr = findResourceData(MKID('SCAL'), roomptr);
+ ptr = findResourceData(MKID_BE('SCAL'), roomptr);
if (ptr) {
int s1, s2, y1, y2;
if (_game.version == 8) {
@@ -530,7 +530,7 @@ void ScummEngine::initRoomSubBlocks() {
// Color cycling
// HE 7.0 games load resources but don't use them.
if (_game.version >= 4 && _game.heversion <= 61) {
- ptr = findResourceData(MKID('CYCL'), roomptr);
+ ptr = findResourceData(MKID_BE('CYCL'), roomptr);
if (ptr) {
initCycl(ptr);
}
@@ -539,7 +539,7 @@ void ScummEngine::initRoomSubBlocks() {
#ifndef DISABLE_HE
// Polygons in HE 80+ games
if (_game.heversion >= 80) {
- ptr = findResourceData(MKID('POLD'), roomptr);
+ ptr = findResourceData(MKID_BE('POLD'), roomptr);
if (ptr) {
((ScummEngine_v70he *)this)->_wiz->polygonLoad(ptr);
}