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author | athrxx | 2019-07-05 18:32:01 +0200 |
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committer | athrxx | 2019-07-14 21:45:43 +0200 |
commit | 01f99f1a0a39a5e09f9eafc9e03ece4a8470bf1c (patch) | |
tree | d3f0ff8e08e7e0f4078881d8a0b6f09537e08407 /engines/scumm/scumm.cpp | |
parent | d1b64aab0cd1477f6d56c9ced8b84886d66de4d8 (diff) | |
download | scummvm-rg350-01f99f1a0a39a5e09f9eafc9e03ece4a8470bf1c.tar.gz scummvm-rg350-01f99f1a0a39a5e09f9eafc9e03ece4a8470bf1c.tar.bz2 scummvm-rg350-01f99f1a0a39a5e09f9eafc9e03ece4a8470bf1c.zip |
SCUMM: imuse driver directory cleanup
- move mac, pc speaker and fm-towns ims sound drivers into separate directory
(AdLib and MT32/GM drivers are still too entangled with common code to be moved so easily, especially MT32/GM. It would require lots of changes to the common code and possibly to all engines using the MidiDriver class. So I leave that for now.)
Diffstat (limited to 'engines/scumm/scumm.cpp')
-rw-r--r-- | engines/scumm/scumm.cpp | 9 |
1 files changed, 6 insertions, 3 deletions
diff --git a/engines/scumm/scumm.cpp b/engines/scumm/scumm.cpp index 64f45c1b98..e3919eee05 100644 --- a/engines/scumm/scumm.cpp +++ b/engines/scumm/scumm.cpp @@ -76,9 +76,10 @@ #include "scumm/he/cup_player_he.h" #include "scumm/util.h" #include "scumm/verbs.h" -#include "scumm/imuse/pcspk.h" -#include "scumm/imuse/mac_m68k.h" +#include "scumm/imuse/drivers/pcspk.h" +#include "scumm/imuse/drivers/mac_m68k.h" #include "scumm/imuse/drivers/amiga.h" +#include "scumm/imuse/drivers/fmtowns.h" #include "backends/audiocd/audiocd.h" @@ -2001,7 +2002,9 @@ void ScummEngine::setupMusic(int midi) { nativeMidiDriver->property(MidiDriver::PROP_CHANNEL_MASK, 0x03FE); if (!useOnlyNative) { - if (_sound->_musicType == MDT_ADLIB || _sound->_musicType == MDT_TOWNS || multi_midi) { + if (_sound->_musicType == MDT_TOWNS) { + adlibMidiDriver = new MidiDriver_TOWNS(_mixer); + } else if (_sound->_musicType == MDT_ADLIB || multi_midi) { adlibMidiDriver = MidiDriver::createMidi(MidiDriver::detectDevice(_sound->_musicType == MDT_TOWNS ? MDT_TOWNS : MDT_ADLIB)); adlibMidiDriver->property(MidiDriver::PROP_OLD_ADLIB, (_game.features & GF_SMALL_HEADER) ? 1 : 0); // Try to use OPL3 mode for Sam&Max when possible. |