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author | Eugene Sandulenko | 2016-11-29 23:17:49 +0100 |
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committer | GitHub | 2016-11-29 23:17:49 +0100 |
commit | 5bed4bf794cdd52dca843aa548d4fcf16fd48d50 (patch) | |
tree | 9a60d05dedd8dd5bb3c5c1200e57c4076eb613e3 /engines/scumm/scumm.cpp | |
parent | 47d60cca42d36aaf01f5e40d780b06899b526b03 (diff) | |
parent | e95c2cc3ff1dc696fb2c3d952931a3af314c2e5b (diff) | |
download | scummvm-rg350-5bed4bf794cdd52dca843aa548d4fcf16fd48d50.tar.gz scummvm-rg350-5bed4bf794cdd52dca843aa548d4fcf16fd48d50.tar.bz2 scummvm-rg350-5bed4bf794cdd52dca843aa548d4fcf16fd48d50.zip |
Merge pull request #864 from BenCastricum/editing
ALL: Unify messages wording
Diffstat (limited to 'engines/scumm/scumm.cpp')
-rw-r--r-- | engines/scumm/scumm.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/scumm/scumm.cpp b/engines/scumm/scumm.cpp index b13858c1c9..aec5773a3b 100644 --- a/engines/scumm/scumm.cpp +++ b/engines/scumm/scumm.cpp @@ -2426,14 +2426,14 @@ void ScummEngine::scummLoop_handleSaveLoad() { if (_saveLoadFlag == 1) { success = saveState(_saveLoadSlot, _saveTemporaryState, filename); if (!success) - errMsg = _("Failed to save game state to file:\n\n%s"); + errMsg = _("Failed to save game to file:\n\n%s"); if (success && _saveTemporaryState && VAR_GAME_LOADED != 0xFF && _game.version <= 7) VAR(VAR_GAME_LOADED) = 201; } else { success = loadState(_saveLoadSlot, _saveTemporaryState, filename); if (!success) - errMsg = _("Failed to load game state from file:\n\n%s"); + errMsg = _("Failed to load saved game from file:\n\n%s"); if (success && _saveTemporaryState && VAR_GAME_LOADED != 0xFF) VAR(VAR_GAME_LOADED) = (_game.version == 8) ? 1 : 203; @@ -2444,7 +2444,7 @@ void ScummEngine::scummLoop_handleSaveLoad() { } else if (_saveLoadFlag == 1 && _saveLoadSlot != 0 && !_saveTemporaryState) { // Display "Save successful" message, except for auto saves char buf[256]; - snprintf(buf, sizeof(buf), _("Successfully saved game state in file:\n\n%s"), filename.c_str()); + snprintf(buf, sizeof(buf), _("Successfully saved game in file:\n\n%s"), filename.c_str()); GUI::TimedMessageDialog dialog(buf, 1500); runDialog(dialog); |