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author | Norbert Lange | 2009-06-12 20:10:27 +0000 |
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committer | Norbert Lange | 2009-06-12 20:10:27 +0000 |
commit | 62202a9de58aabbff1d94004cfe0f63fc5ae13aa (patch) | |
tree | d26139acf5afcd84f92843ccda08792cbd42526a /engines/scumm/scumm.cpp | |
parent | 14f1960c8fd2a012de8c800143a8c9cbed9b8afb (diff) | |
download | scummvm-rg350-62202a9de58aabbff1d94004cfe0f63fc5ae13aa.tar.gz scummvm-rg350-62202a9de58aabbff1d94004cfe0f63fc5ae13aa.tar.bz2 scummvm-rg350-62202a9de58aabbff1d94004cfe0f63fc5ae13aa.zip |
Removed alot of the debug-output
created a class player_v4a to hook TFMX Playback into Scumm. Monkey Island has sound, but no sfx yet
svn-id: r41480
Diffstat (limited to 'engines/scumm/scumm.cpp')
-rw-r--r-- | engines/scumm/scumm.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/engines/scumm/scumm.cpp b/engines/scumm/scumm.cpp index dcbf95ef4b..5fcde33346 100644 --- a/engines/scumm/scumm.cpp +++ b/engines/scumm/scumm.cpp @@ -55,6 +55,7 @@ #include "scumm/player_v2.h" #include "scumm/player_v2a.h" #include "scumm/player_v3a.h" +#include "scumm/player_v4a.h" #include "scumm/he/resource_he.h" #include "scumm/scumm_v0.h" #include "scumm/scumm_v8.h" @@ -1669,7 +1670,7 @@ void ScummEngine::setupMusic(int midi) { } else if (_game.platform == Common::kPlatformPCEngine && _game.version == 3) { // TODO: Add support for music format } else if (_game.platform == Common::kPlatformAmiga && _game.version <= 4) { - // TODO: Add support for music format + _musicEngine = new Player_V4A(this, _mixer); } else if (_game.id == GID_MANIAC && _game.version == 1) { _musicEngine = new Player_V1(this, _mixer, midiDriver != MD_PCSPK); } else if (_game.version <= 2) { |