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authorTravis Howell2009-11-23 23:17:15 +0000
committerTravis Howell2009-11-23 23:17:15 +0000
commit9b8c088af5c56366f176fee334f636f40b1b156d (patch)
tree5f10f78651196c0a76eedca3b0e5f560ca3b1c7e /engines/scumm/scumm.cpp
parentfe48378eb258bb045fac92213b70cbbf914c8c4b (diff)
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Add patch #2898231 - LOOM: Sound player for PC-Engine.
svn-id: r46110
Diffstat (limited to 'engines/scumm/scumm.cpp')
-rw-r--r--engines/scumm/scumm.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/engines/scumm/scumm.cpp b/engines/scumm/scumm.cpp
index 4278a08077..8d3c3c0957 100644
--- a/engines/scumm/scumm.cpp
+++ b/engines/scumm/scumm.cpp
@@ -52,6 +52,7 @@
#include "scumm/he/sound_he.h"
#include "scumm/object.h"
#include "scumm/player_nes.h"
+#include "scumm/player_pce.h"
#include "scumm/player_v1.h"
#include "scumm/player_v2.h"
#include "scumm/player_v2a.h"
@@ -1726,7 +1727,7 @@ void ScummEngine::setupMusic(int midi) {
} else if (_game.platform == Common::kPlatformAmiga && _game.version == 3) {
_musicEngine = new Player_V3A(this, _mixer);
} else if (_game.platform == Common::kPlatformPCEngine && _game.version == 3) {
- // TODO: Add support for music format
+ _musicEngine = new Player_PCE(this, _mixer);
} else if (_game.platform == Common::kPlatformAmiga && _game.version <= 4) {
_musicEngine = new Player_V4A(this, _mixer);
} else if (_game.id == GID_MANIAC && _game.version == 1) {