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author | Max Horn | 2007-02-10 02:05:59 +0000 |
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committer | Max Horn | 2007-02-10 02:05:59 +0000 |
commit | 6899e72be9f8c87940168d24ded008007bae0225 (patch) | |
tree | 22acd760c208960a0362d71e703d98ebdfa0681f /engines/scumm/scumm.h | |
parent | 7940720d71edcc6476e6b5f8f56d174ccb65b3f7 (diff) | |
download | scummvm-rg350-6899e72be9f8c87940168d24ded008007bae0225.tar.gz scummvm-rg350-6899e72be9f8c87940168d24ded008007bae0225.tar.bz2 scummvm-rg350-6899e72be9f8c87940168d24ded008007bae0225.zip |
Got rid of GF_DIGI_IMUSE and GF_NEW_CAMERA
svn-id: r25454
Diffstat (limited to 'engines/scumm/scumm.h')
-rw-r--r-- | engines/scumm/scumm.h | 10 |
1 files changed, 2 insertions, 8 deletions
diff --git a/engines/scumm/scumm.h b/engines/scumm/scumm.h index d71b756641..63786864e4 100644 --- a/engines/scumm/scumm.h +++ b/engines/scumm/scumm.h @@ -80,15 +80,9 @@ enum { * Note that some of them could be replaced by checks for the SCUMM version. */ enum GameFeatures { - /** Games with the new camera system (ScummEngine_v7 and subclasses). */ - GF_NEW_CAMERA = 1 << 1, - /** Games with the AKOS costume system (ScummEngine_v7 and subclasses, HE games). */ GF_NEW_COSTUMES = 1 << 2, - /** Games with digital iMUSE (ScummEngine_v7 and subclasses). */ - GF_DIGI_IMUSE = 1 << 3, - /** Games using XOR encrypted data files. */ GF_USE_KEY = 1 << 4, @@ -120,7 +114,7 @@ enum GameFeatures { * HE Games with more global scripts and different sprite handling * i.e. read it as HE version 9.85. Used for HE98 only. */ - GF_HE_985 = 1 << 14, + GF_HE_985 = 1 << 14, /** HE games with 16 bit color */ GF_16BIT_COLOR = 1 << 15, @@ -1288,7 +1282,7 @@ public: byte VAR_SUBTITLES; byte VAR_V6_EMSSPACE; - // V7/V8 (=GF_NEW_CAMERA) specific variables + // V7/V8 specific variables byte VAR_CAMERA_POS_Y; byte VAR_CAMERA_MIN_Y; byte VAR_CAMERA_MAX_Y; |