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authorTorbjörn Andersson2010-08-11 15:36:29 +0000
committerTorbjörn Andersson2010-08-11 15:36:29 +0000
commit416b56874490fae9aeba76bc7603313b59f24df7 (patch)
treef6ac5df238ae63875348dc843701b224c3ee2f26 /engines/scumm/vars.cpp
parent10b6a395cf4665c115b3e8bb233bd8842acf1724 (diff)
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SCUMM: Re-enable PCjr music for Indy 3
Apart from adding the necessary detector flags, in cases where we used to only check for PC Speaker we now also need to check for PCjr. Note that I have only tested this with the VGA version. And even with that one, I've only given it the briefest of tests. svn-id: r51988
Diffstat (limited to 'engines/scumm/vars.cpp')
-rw-r--r--engines/scumm/vars.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/engines/scumm/vars.cpp b/engines/scumm/vars.cpp
index cacfd0101b..d1d3ed63a4 100644
--- a/engines/scumm/vars.cpp
+++ b/engines/scumm/vars.cpp
@@ -727,6 +727,9 @@ void ScummEngine::resetScummVars() {
case MDT_PCSPK:
VAR(VAR_SOUNDCARD) = 0;
break;
+ case MDT_PCJR:
+ VAR(VAR_SOUNDCARD) = 1;
+ break;
case MDT_CMS:
VAR(VAR_SOUNDCARD) = 2;
break;