diff options
author | Eugene Sandulenko | 2008-08-02 22:51:53 +0000 |
---|---|---|
committer | Eugene Sandulenko | 2008-08-02 22:51:53 +0000 |
commit | 3047e084c1402af4f7643b718e655532c0e2c892 (patch) | |
tree | cc9b8208d1962675e755ecac8d5c203a193d7237 /engines/scumm | |
parent | 9034ce2a7c5034d4864e1ae79e4cb28eeb602400 (diff) | |
download | scummvm-rg350-3047e084c1402af4f7643b718e655532c0e2c892.tar.gz scummvm-rg350-3047e084c1402af4f7643b718e655532c0e2c892.tar.bz2 scummvm-rg350-3047e084c1402af4f7643b718e655532c0e2c892.zip |
Fix for bug #1945335: "SCUMM: Invalid charset id can be stored".
Regressions possible.
svn-id: r33552
Diffstat (limited to 'engines/scumm')
-rw-r--r-- | engines/scumm/charset.cpp | 21 | ||||
-rw-r--r-- | engines/scumm/charset.h | 14 | ||||
-rw-r--r-- | engines/scumm/saveload.h | 2 | ||||
-rw-r--r-- | engines/scumm/scumm.h | 2 |
4 files changed, 25 insertions, 14 deletions
diff --git a/engines/scumm/charset.cpp b/engines/scumm/charset.cpp index e60c2f0a59..0728942671 100644 --- a/engines/scumm/charset.cpp +++ b/engines/scumm/charset.cpp @@ -277,7 +277,7 @@ CharsetRenderer::CharsetRenderer(ScummEngine *vm) { _disableOffsX = false; _vm = vm; - _curId = 0; + _curId = -1; } CharsetRenderer::~CharsetRenderer() { @@ -289,11 +289,15 @@ CharsetRendererCommon::CharsetRendererCommon(ScummEngine *vm) _shadowColor = 0; } -void CharsetRendererCommon::setCurID(byte id) { +void CharsetRendererCommon::setCurID(int32 id) { + if (id == -1) + return; + assertRange(0, id, _vm->_numCharsets - 1, "charset"); _curId = id; + debug(0, "boo %d", id); _fontPtr = _vm->getResourceAddress(rtCharset, id); if (_fontPtr == 0) error("CharsetRendererCommon::setCurID: charset %d not found!", id); @@ -308,7 +312,10 @@ void CharsetRendererCommon::setCurID(byte id) { _numChars = READ_LE_UINT16(_fontPtr + 2); } -void CharsetRendererV3::setCurID(byte id) { +void CharsetRendererV3::setCurID(int32 id) { + if (id == -1) + return; + assertRange(0, id, _vm->_numCharsets - 1, "charset"); _curId = id; @@ -668,7 +675,8 @@ void CharsetRenderer::translateColor() { void CharsetRenderer::saveLoadWithSerializer(Serializer *ser) { static const SaveLoadEntry charsetRendererEntries[] = { - MKLINE(CharsetRenderer, _curId, sleByte, VER(73)), + MKLINE_OLD(CharsetRenderer, _curId, sleByte, VER(73), VER(73)), + MKLINE(CharsetRenderer, _curId, sleInt32, VER(74)), MKLINE(CharsetRenderer, _color, sleByte, VER(73)), MKEND() }; @@ -988,7 +996,10 @@ CharsetRendererNut::~CharsetRendererNut() { } } -void CharsetRendererNut::setCurID(byte id) { +void CharsetRendererNut::setCurID(int32 id) { + if (id == -1) + return; + int numFonts = ((_vm->_game.id == GID_CMI) && (_vm->_game.features & GF_DEMO)) ? 4 : 5; assert(id < numFonts); _curId = id; diff --git a/engines/scumm/charset.h b/engines/scumm/charset.h index b62dbc6006..dbe02fc8fc 100644 --- a/engines/scumm/charset.h +++ b/engines/scumm/charset.h @@ -67,7 +67,7 @@ public: protected: ScummEngine *_vm; - byte _curId; + int32 _curId; public: CharsetRenderer(ScummEngine *vm); @@ -80,7 +80,7 @@ public: void addLinebreaks(int a, byte *str, int pos, int maxwidth); void translateColor(); - virtual void setCurID(byte id) = 0; + virtual void setCurID(int32 id) = 0; int getCurID() { return _curId; } virtual int getFontHeight() = 0; @@ -113,7 +113,7 @@ protected: public: CharsetRendererCommon(ScummEngine *vm); - void setCurID(byte id); + void setCurID(int32 id); int getFontHeight(); }; @@ -142,7 +142,7 @@ protected: public: CharsetRendererNES(ScummEngine *vm) : CharsetRendererCommon(vm) {} - void setCurID(byte id) {} + void setCurID(int32 id) {} void printChar(int chr, bool ignoreCharsetMask); void drawChar(int chr, const Graphics::Surface &s, int x, int y); @@ -159,7 +159,7 @@ public: void printChar(int chr, bool ignoreCharsetMask); void drawChar(int chr, const Graphics::Surface &s, int x, int y); - void setCurID(byte id); + void setCurID(int32 id); void setColor(byte color); int getCharWidth(byte chr); }; @@ -168,7 +168,7 @@ class CharsetRendererV2 : public CharsetRendererV3 { public: CharsetRendererV2(ScummEngine *vm, Common::Language language); - void setCurID(byte id) {} + void setCurID(int32 id) {} int getCharWidth(byte chr) { return 8; } }; @@ -184,7 +184,7 @@ public: void printChar(int chr, bool ignoreCharsetMask); - void setCurID(byte id); + void setCurID(int32 id); int getFontHeight(); int getCharHeight(byte chr); diff --git a/engines/scumm/saveload.h b/engines/scumm/saveload.h index 0ddb4e5d2a..6dd551e3cd 100644 --- a/engines/scumm/saveload.h +++ b/engines/scumm/saveload.h @@ -50,7 +50,7 @@ namespace Scumm { * only saves/loads those which are valid for the version of the savegame * which is being loaded/saved currently. */ -#define CURRENT_VER 73 +#define CURRENT_VER 74 /** * An auxillary macro, used to specify savegame versions. We use this instead diff --git a/engines/scumm/scumm.h b/engines/scumm/scumm.h index 20824ffe74..4aff84d727 100644 --- a/engines/scumm/scumm.h +++ b/engines/scumm/scumm.h @@ -560,7 +560,7 @@ protected: public: int _numLocalScripts, _numImages, _numRooms, _numScripts, _numSounds; // Used by HE games int _numCostumes; // FIXME - should be protected, used by Actor::remapActorPalette - int _numCharsets; // FIXME - should be protected, used by CharsetRenderer + int32 _numCharsets; // FIXME - should be protected, used by CharsetRenderer BaseCostumeLoader *_costumeLoader; BaseCostumeRenderer *_costumeRenderer; |