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author | Max Horn | 2006-05-12 21:41:54 +0000 |
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committer | Max Horn | 2006-05-12 21:41:54 +0000 |
commit | 3623a94927a3d01b6df5c75f42af13a348327c2a (patch) | |
tree | 6c6109147fdbf77457c7b107e3d494fc5a66332c /engines/scumm | |
parent | ed339aa771fa7f47a737c0599197dbe205804338 (diff) | |
download | scummvm-rg350-3623a94927a3d01b6df5c75f42af13a348327c2a.tar.gz scummvm-rg350-3623a94927a3d01b6df5c75f42af13a348327c2a.tar.bz2 scummvm-rg350-3623a94927a3d01b6df5c75f42af13a348327c2a.zip |
Added the new AbstractFilesystemNode::getCurrentDirectory() method. Also changed the semantics of the FilesystemNode constructors (see also the relevant doxygen comments for explanations). This also fixes bug #1485941.
svn-id: r22424
Diffstat (limited to 'engines/scumm')
-rw-r--r-- | engines/scumm/plugin.cpp | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/engines/scumm/plugin.cpp b/engines/scumm/plugin.cpp index 7fcf231d09..40d8127c06 100644 --- a/engines/scumm/plugin.cpp +++ b/engines/scumm/plugin.cpp @@ -1330,9 +1330,7 @@ PluginError Engine_SCUMM_create(OSystem *syst, Engine **engine) { FSList fslist; - FilesystemNode dir; - if (ConfMan.hasKey("path") ) - dir = FilesystemNode(ConfMan.get("path")); + FilesystemNode dir(ConfMan.get("path")); if (!dir.listDir(fslist, FilesystemNode::kListFilesOnly)) { warning("ScummEngine: invalid game path '%s'", dir.path().c_str()); return kInvalidPathError; |