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author | Eugene Sandulenko | 2008-04-26 20:33:59 +0000 |
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committer | Eugene Sandulenko | 2008-04-26 20:33:59 +0000 |
commit | 8c9311280ff782554beb4d30446dcc561f12fef8 (patch) | |
tree | 947b240a25ab6946aca658e10e43eb5db4b5d79e /engines/scumm | |
parent | 2ae81f0096086f726373582a4c0292a99c939ddb (diff) | |
download | scummvm-rg350-8c9311280ff782554beb4d30446dcc561f12fef8.tar.gz scummvm-rg350-8c9311280ff782554beb4d30446dcc561f12fef8.tar.bz2 scummvm-rg350-8c9311280ff782554beb4d30446dcc561f12fef8.zip |
Fix Kanji rendering
svn-id: r31734
Diffstat (limited to 'engines/scumm')
-rw-r--r-- | engines/scumm/charset.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/scumm/charset.cpp b/engines/scumm/charset.cpp index 6fadcd171c..bf3f7ed66e 100644 --- a/engines/scumm/charset.cpp +++ b/engines/scumm/charset.cpp @@ -74,7 +74,7 @@ void ScummEngine::loadCJKFont() { break; case Common::JA_JPN: fontFile = (_game.id == GID_DIG) ? "kanji16.fnt" : "japanese.fnt"; - numChar = 1024; + numChar = 8192; break; case Common::ZH_TWN: if (_game.id == GID_CMI) { @@ -217,7 +217,7 @@ byte *ScummEngine::get2byteCharPtr(int idx) { int high = 0; if (low >= 0x20 && low <= 0x7e) { - base = (low + low * 2 + 81012) * 5; + base = (3 * low + 81012) * 5; } else { if (low >= 0xa1 && low <= 0xa3) { base = 392820; |