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author | Fabio Battaglia | 2009-12-30 21:11:38 +0000 |
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committer | Fabio Battaglia | 2009-12-30 21:11:38 +0000 |
commit | a108df30a753bc062d2e2c041c70a4477f08b671 (patch) | |
tree | 13e38c42b014fa280f3a1be3aa950754dca3837e /engines/scumm | |
parent | 0de5bac3498e9e9d158e4055c08475e04a00e7b3 (diff) | |
download | scummvm-rg350-a108df30a753bc062d2e2c041c70a4477f08b671.tar.gz scummvm-rg350-a108df30a753bc062d2e2c041c70a4477f08b671.tar.bz2 scummvm-rg350-a108df30a753bc062d2e2c041c70a4477f08b671.zip |
Add Nintendo 64 port to trunk.
svn-id: r46773
Diffstat (limited to 'engines/scumm')
-rw-r--r-- | engines/scumm/saveload.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/scumm/saveload.cpp b/engines/scumm/saveload.cpp index 825c9fb777..f29bb6d283 100644 --- a/engines/scumm/saveload.cpp +++ b/engines/scumm/saveload.cpp @@ -163,7 +163,7 @@ bool ScummEngine::saveState(Common::OutSaveFile *out, bool writeHeader) { memcpy(hdr.name, _saveLoadName, sizeof(hdr.name)); saveSaveGameHeader(out, hdr); } -#if !defined(__DS__) /* && !defined(__PLAYSTATION2__) */ +#if !defined(__DS__) && !defined(__N64__) /* && !defined(__PLAYSTATION2__) */ Graphics::saveThumbnail(*out); #endif saveInfos(out); |