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author | Travis Howell | 2009-07-18 00:53:31 +0000 |
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committer | Travis Howell | 2009-07-18 00:53:31 +0000 |
commit | aa98f944fe87e21870f375581541926913a4ac82 (patch) | |
tree | b9b8d19a94f4683ad699c6b590e9e8583241c014 /engines/scumm | |
parent | cdf751accda346f5d96e3fdfa2fd4a1b92ed4d19 (diff) | |
parent | 025702ba4084dcad8dbe65c07a718f086320c19c (diff) | |
download | scummvm-rg350-aa98f944fe87e21870f375581541926913a4ac82.tar.gz scummvm-rg350-aa98f944fe87e21870f375581541926913a4ac82.tar.bz2 scummvm-rg350-aa98f944fe87e21870f375581541926913a4ac82.zip |
Merged revisions 42463,42468-42484,42486-42488,42490-42495,42498-42507,42510-42513,42516-42518,42521-42525,42527-42531,42533,42536-42540,42543,42545,42548,42551-42552,42558-42561,42563-42565,42570,42572 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
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r42463 | drmccoy | 2009-07-14 09:42:37 +1000 (Tue, 14 Jul 2009) | 1 line
Allow resource loading from EXT even if the TOT has none again
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r42468 | fingolfin | 2009-07-14 18:36:06 +1000 (Tue, 14 Jul 2009) | 1 line
TINSEL: Don't use ioFailed to check if a file was opened succesfuly
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r42469 | drmccoy | 2009-07-14 18:57:55 +1000 (Tue, 14 Jul 2009) | 1 line
Removing ioFailed() usage and fixing a leak in case of error
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r42470 | joostp | 2009-07-14 19:44:56 +1000 (Tue, 14 Jul 2009) | 2 lines
commit peres' patch for #2813472: BASS: "showgrid" enabled triggers an assert
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r42471 | dreammaster | 2009-07-14 20:26:56 +1000 (Tue, 14 Jul 2009) | 1 line
Bugfix for player being able to walk through some objects against room walls
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r42472 | dreammaster | 2009-07-14 20:55:51 +1000 (Tue, 14 Jul 2009) | 1 line
Bugfix to cursor updates - it previously required that both X and Y positions had changed before a cursor change could occur
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r42473 | joostp | 2009-07-14 21:15:21 +1000 (Tue, 14 Jul 2009) | 2 lines
add workaround for #2687172: BASS: Occasional loss of speech
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r42474 | Kirben | 2009-07-14 22:34:42 +1000 (Tue, 14 Jul 2009) | 1 line
Add workaround for bug #1538873 - SIMON1 (French): Text wrongly displayed.
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r42475 | vinterstum | 2009-07-14 22:55:54 +1000 (Tue, 14 Jul 2009) | 1 line
Updated xcode project
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r42476 | strangerke | 2009-07-14 23:25:38 +1000 (Tue, 14 Jul 2009) | 1 line
Add detection for Playtoons CK 3 (FR)
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r42477 | buddha_ | 2009-07-14 23:48:31 +1000 (Tue, 14 Jul 2009) | 1 line
Fix some typos and grammar in sword1's Sound::checkSpeechFileEndianness-function's comments.
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r42478 | Kirben | 2009-07-14 23:50:17 +1000 (Tue, 14 Jul 2009) | 1 line
Change key combination to dump all script, due to conflict.
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r42479 | vinterstum | 2009-07-14 23:52:11 +1000 (Tue, 14 Jul 2009) | 1 line
Split the iPhone OSystem class up into several files
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r42480 | Kirben | 2009-07-14 23:53:54 +1000 (Tue, 14 Jul 2009) | 1 line
Update workaround for bug #1538873, which effects the Polish version of Simon the Sorcerer 2 too.
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r42481 | Kirben | 2009-07-14 23:55:10 +1000 (Tue, 14 Jul 2009) | 1 line
Remove last ioFailed() usage in AGOS game engine.
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r42482 | buddha_ | 2009-07-15 01:02:17 +1000 (Wed, 15 Jul 2009) | 1 line
Partially fix automatic restarting of AGI games (Addresses bug #2798797 ('AGI: larry 1 doesn't restart after dying') but doesn't fully fix it. There seems to be more to the problem still. Automatic restarting after dying of an STD doesn't take away the STD-condition and Larry continues to die in a loop).
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r42483 | strangerke | 2009-07-15 01:48:05 +1000 (Wed, 15 Jul 2009) | 1 line
Add detection for Playtoons 4 EN_ANY as supplied by goodoldgeorg in bug #2820006
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r42484 | eriktorbjorn | 2009-07-15 02:45:18 +1000 (Wed, 15 Jul 2009) | 3 lines
Got rid of ioFailed(). I haven't actually tested it, but we don't use the MPEG
decoder at the moment, and it was only used in the BACKEND_8BIT case anyway.
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r42486 | lordhoto | 2009-07-15 04:14:20 +1000 (Wed, 15 Jul 2009) | 1 line
Got rid of ioFailed in font code, also added another check for err() when loading bdf fonts from text files.
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r42487 | lordhoto | 2009-07-15 04:15:07 +1000 (Wed, 15 Jul 2009) | 1 line
Fix possible memory leak.
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r42488 | fingolfin | 2009-07-15 04:24:20 +1000 (Wed, 15 Jul 2009) | 1 line
Got rid of some more ioFailed uses (also fixed a potential leak in graphics/font.cpp, and handle eos correctly in the FLAC code)
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r42490 | lordhoto | 2009-07-15 05:32:25 +1000 (Wed, 15 Jul 2009) | 2 lines
Replaced char usage by int8, since char is unsigned on Linux/PPC by default.
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r42491 | fingolfin | 2009-07-15 07:46:23 +1000 (Wed, 15 Jul 2009) | 1 line
AGOS: Cleanup PN code a bit, trying to make sense out of it
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r42492 | fingolfin | 2009-07-15 07:50:22 +1000 (Wed, 15 Jul 2009) | 1 line
AGOS: Fixed potential OOBA crash in AGOSEngine_PN::opn_opcode26
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r42493 | lordhoto | 2009-07-15 08:47:33 +1000 (Wed, 15 Jul 2009) | 1 line
Fix graphics glitch in LoL PC98 intro.
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r42494 | fingolfin | 2009-07-15 09:03:25 +1000 (Wed, 15 Jul 2009) | 1 line
AGOS: Some more cleanup and added some comments to the PN code
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r42495 | buddha_ | 2009-07-15 09:03:40 +1000 (Wed, 15 Jul 2009) | 1 line
Remove ioFailed() usage from AGI engine.
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r42498 | Kirben | 2009-07-15 12:06:26 +1000 (Wed, 15 Jul 2009) | 1 line
Fix bug #2821215 - DIG: Skipping planetarium animation disables F5 menu.
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r42499 | Kirben | 2009-07-15 15:00:59 +1000 (Wed, 15 Jul 2009) | 1 line
Hack is no longer required, due to revision 42498.
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r42500 | dreammaster | 2009-07-15 18:55:12 +1000 (Wed, 15 Jul 2009) | 1 line
Created a system for inserting arbitrary code fragments into game scripts, and added an initial fragment to fix the bug of being stuck in the past in the DW1 SCN version
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r42501 | fingolfin | 2009-07-15 20:04:50 +1000 (Wed, 15 Jul 2009) | 1 line
Got rid of two more ioFailed uses
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r42502 | buddha_ | 2009-07-15 23:04:17 +1000 (Wed, 15 Jul 2009) | 1 line
Remove ioFailed() usage from Cine engine.
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r42503 | buddha_ | 2009-07-15 23:10:29 +1000 (Wed, 15 Jul 2009) | 1 line
Fix some typos in TransactionError-enumeration's comments.
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r42504 | Kirben | 2009-07-15 23:19:49 +1000 (Wed, 15 Jul 2009) | 1 line
Fix recent PN regression in vc32_saveScreen().
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r42505 | Kirben | 2009-07-15 23:53:18 +1000 (Wed, 15 Jul 2009) | 1 line
Add Discworld 1/2.
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r42506 | Kirben | 2009-07-15 23:58:23 +1000 (Wed, 15 Jul 2009) | 1 line
Add Cruise for a Corpse and games from MADE engine.
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r42507 | lordhoto | 2009-07-16 01:51:47 +1000 (Thu, 16 Jul 2009) | 1 line
Bugfix: Disallow GMM Save/Load while in kyragem scene.
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r42510 | lordhoto | 2009-07-16 03:07:45 +1000 (Thu, 16 Jul 2009) | 1 line
Fix "search" filter being settings lost in launcher, when using the "Edit Game..." menu for example.
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r42511 | lordhoto | 2009-07-16 03:23:27 +1000 (Thu, 16 Jul 2009) | 1 line
Fix bug, which caused the ListWidget to draw a widget background around the selected item, when the ListWidget had no focus.
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r42512 | lordhoto | 2009-07-16 04:05:37 +1000 (Thu, 16 Jul 2009) | 1 line
For a smoother user experience, use different colors for inverted text of the ListWidget, depending on whether the widget has focus or not.
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r42513 | lordhoto | 2009-07-16 04:08:54 +1000 (Thu, 16 Jul 2009) | 1 line
Fix formatting of some switch statements.
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r42516 | robinwatts | 2009-07-16 06:51:31 +1000 (Thu, 16 Jul 2009) | 4 lines
New ARM code blending Smartphone landscale scaler for WinCE port. Seems to work
in my mockup - I don't have a smartphone resolution device to test it.
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r42517 | lordhoto | 2009-07-16 08:19:16 +1000 (Thu, 16 Jul 2009) | 1 line
Fix ugly spacing between tabs in classic theme (as reported by sunmax on -devel).
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r42518 | lordhoto | 2009-07-16 08:19:31 +1000 (Thu, 16 Jul 2009) | 1 line
Slightly brighten up the active tab color in the modern theme.
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r42521 | dreammaster | 2009-07-16 12:27:26 +1000 (Thu, 16 Jul 2009) | 1 line
Game script fix for bug #2525010 - in the GRA version, the luggage blocked Rincewind's exit from the Inn, leaving him in a non-walkable area
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r42522 | dreammaster | 2009-07-16 14:06:35 +1000 (Thu, 16 Jul 2009) | 1 line
Added no blocking fix for Present Outside Inn scene as well
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r42523 | thebluegr | 2009-07-16 18:13:08 +1000 (Thu, 16 Jul 2009) | 1 line
Added a detection entry for Pepper's Adventures in Time, and fixed an issue with _gfxop_set_pic(), which was causing crashes in that game
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r42524 | thebluegr | 2009-07-16 18:17:38 +1000 (Thu, 16 Jul 2009) | 1 line
Added the French version of KQ5 floppy (bug report #2812611)
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r42525 | thebluegr | 2009-07-16 18:21:06 +1000 (Thu, 16 Jul 2009) | 1 line
Added missing information for the newly-added version of Pepper
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r42527 | dreammaster | 2009-07-16 19:31:31 +1000 (Thu, 16 Jul 2009) | 1 line
Added game script fix for bug #2680397 - game hang when using the brochure on the Beekeeper
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r42528 | dreammaster | 2009-07-16 19:53:19 +1000 (Thu, 16 Jul 2009) | 1 line
Prior script fix also fixes bug #2820788, with stealing wizard's mallets
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r42529 | tanoku | 2009-07-16 21:37:36 +1000 (Thu, 16 Jul 2009) | 2 lines
Fixed issue with beveled shapes being drawn outside their shapes. Possible regressions.
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r42530 | lordhoto | 2009-07-16 21:41:45 +1000 (Thu, 16 Jul 2009) | 1 line
Formatting.
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r42531 | lordhoto | 2009-07-16 21:42:07 +1000 (Thu, 16 Jul 2009) | 1 line
Update classic and builtin theme after r42529.
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r42533 | thebluegr | 2009-07-16 22:43:42 +1000 (Thu, 16 Jul 2009) | 1 line
Added a proper fix for Pepper (the previous one caused regressions in KQ6)
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r42536 | eriktorbjorn | 2009-07-17 03:26:44 +1000 (Fri, 17 Jul 2009) | 2 lines
Fixed GCC warning.
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r42537 | tanoku | 2009-07-17 03:29:31 +1000 (Fri, 17 Jul 2009) | 2 lines
Fixed bug 2820514 ("Help dialog causes crash")
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r42538 | lordhoto | 2009-07-17 03:39:16 +1000 (Fri, 17 Jul 2009) | 1 line
Formatting fixes.
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r42539 | lordhoto | 2009-07-17 03:44:05 +1000 (Fri, 17 Jul 2009) | 1 line
This commit is just for DrMcCoy. (forgot to fix two usages of whitespaces instead of tabs for indentation -.-)
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r42540 | tanoku | 2009-07-17 03:51:12 +1000 (Fri, 17 Jul 2009) | 2 lines
Fixed bug: In-game console doesn't stay centered when switching resolutions on the fly.
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r42543 | lordhoto | 2009-07-17 07:47:57 +1000 (Fri, 17 Jul 2009) | 1 line
Fix bug in "KyraEngine_v2::runSceneScript6", fixes text line Zanthia says, when picking up the spellbook page in the town.
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r42545 | Kirben | 2009-07-17 10:10:10 +1000 (Fri, 17 Jul 2009) | 1 line
Fix using subtitles only setting in The Dig.
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r42548 | Kirben | 2009-07-17 10:25:27 +1000 (Fri, 17 Jul 2009) | 1 line
Fix bug #2821986 - COMI: setting to 'subtitles only' does not disable speech.
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r42551 | drmccoy | 2009-07-17 10:55:42 +1000 (Fri, 17 Jul 2009) | 1 line
Added some more debug warnings when resources can't be loaded
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r42552 | drmccoy | 2009-07-17 10:55:56 +1000 (Fri, 17 Jul 2009) | 1 line
Making TOTResourceItem::size unsigned, fixing a graphics bug that crept in
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r42558 | dreammaster | 2009-07-17 15:10:24 +1000 (Fri, 17 Jul 2009) | 1 line
Added an explicit break out of the event processing loop for mouse buttons and/or key-presses - this should allow stylus-based systems to properly process 'mouse down' events before the 'mouse up' is processed
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r42559 | Kirben | 2009-07-17 16:26:37 +1000 (Fri, 17 Jul 2009) | 1 line
Fix input glitch regression, after pausing in PN.
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r42560 | Kirben | 2009-07-17 19:56:03 +1000 (Fri, 17 Jul 2009) | 1 line
Fix bug #2822956 - ELVIRA2: Crash at the beginning (regression).
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r42561 | Kirben | 2009-07-17 20:48:30 +1000 (Fri, 17 Jul 2009) | 1 line
Correct error in saveBackGround.
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r42563 | lordhoto | 2009-07-17 23:35:56 +1000 (Fri, 17 Jul 2009) | 1 line
Replace LGPL header by GPL header.
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r42564 | lordhoto | 2009-07-17 23:50:59 +1000 (Fri, 17 Jul 2009) | 3 lines
- Moved SoundAdlibPC definition to new header file sound_adlib.h
- Made the future versions of sound.h GPL only
- sound_adlib.h is dual licensed under GPL and LGPL (so AdPlug can still benefit from future changes)
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r42565 | lordhoto | 2009-07-18 00:05:22 +1000 (Sat, 18 Jul 2009) | 1 line
Cleanup.
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r42570 | drmccoy | 2009-07-18 05:22:12 +1000 (Sat, 18 Jul 2009) | 1 line
Adding a workaround for the vanishing Coh Cott bug (#1972466), which is actually an error in that video file
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r42572 | drmccoy | 2009-07-18 06:03:41 +1000 (Sat, 18 Jul 2009) | 1 line
/Finally/ fixing the longstanding flicker bug in Woodruff. I was completely mistaken about its cause, too
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svn-id: r42576
Diffstat (limited to 'engines/scumm')
-rw-r--r-- | engines/scumm/dialogs.cpp | 15 | ||||
-rw-r--r-- | engines/scumm/dialogs.h | 1 | ||||
-rw-r--r-- | engines/scumm/imuse_digi/dimuse_track.cpp | 6 | ||||
-rw-r--r-- | engines/scumm/input.cpp | 17 | ||||
-rw-r--r-- | engines/scumm/player_v2.h | 4 | ||||
-rw-r--r-- | engines/scumm/script.cpp | 11 | ||||
-rw-r--r-- | engines/scumm/script_v6.cpp | 5 | ||||
-rw-r--r-- | engines/scumm/scumm.cpp | 1 | ||||
-rw-r--r-- | engines/scumm/scumm_v6.h | 1 | ||||
-rw-r--r-- | engines/scumm/scumm_v7.h | 1 | ||||
-rw-r--r-- | engines/scumm/string.cpp | 3 |
11 files changed, 43 insertions, 22 deletions
diff --git a/engines/scumm/dialogs.cpp b/engines/scumm/dialogs.cpp index 9fb107f9fc..880fab04a5 100644 --- a/engines/scumm/dialogs.cpp +++ b/engines/scumm/dialogs.cpp @@ -641,6 +641,8 @@ HelpDialog::HelpDialog(const GameSettings &game) new GUI::ButtonWidget(this, "ScummHelp.Close", "Close", kCloseCmd, 'C'); _prevButton->clearFlags(WIDGET_ENABLED); + _numLines = HELP_NUM_LINES; + // Dummy entries for (int i = 0; i < HELP_NUM_LINES; i++) { _key[i] = new StaticTextWidget(this, 0, 0, 10, 10, "", Graphics::kTextAlignRight); @@ -658,22 +660,25 @@ void HelpDialog::reflowLayout() { g_gui.xmlEval()->getWidgetData("ScummHelp.HelpText", x, y, w, h); + // Make sure than we don't have more lines than what we can fit + // on the space that the layout reserves for text + _numLines = MIN(HELP_NUM_LINES, (int)(h / lineHeight)); + int keyW = w * 20 / 100; int dscX = x + keyW + 32; int dscW = w * 80 / 100; int xoff = (_w >> 1) - (w >> 1); - for (int i = 0; i < HELP_NUM_LINES; i++) { - _key[i]->resize(xoff + x, y + lineHeight * i, keyW, lineHeight + 2); - _dsc[i]->resize(xoff + dscX, y + lineHeight * i, dscW, lineHeight + 2); + for (int i = 0; i < _numLines; i++) { + _key[i]->resize(xoff + x, y + lineHeight * i, keyW, lineHeight); + _dsc[i]->resize(xoff + dscX, y + lineHeight * i, dscW, lineHeight); } displayKeyBindings(); } void HelpDialog::displayKeyBindings() { - String titleStr, *keyStr, *dscStr; #ifndef __DS__ @@ -684,7 +689,7 @@ void HelpDialog::displayKeyBindings() { #endif _title->setLabel(titleStr); - for (int i = 0; i < HELP_NUM_LINES; i++) { + for (int i = 0; i < _numLines; i++) { _key[i]->setLabel(keyStr[i]); _dsc[i]->setLabel(dscStr[i]); } diff --git a/engines/scumm/dialogs.h b/engines/scumm/dialogs.h index 290b3450dc..af844272fa 100644 --- a/engines/scumm/dialogs.h +++ b/engines/scumm/dialogs.h @@ -124,6 +124,7 @@ protected: int _page; int _numPages; + int _numLines; const GameSettings _game; diff --git a/engines/scumm/imuse_digi/dimuse_track.cpp b/engines/scumm/imuse_digi/dimuse_track.cpp index 6ded6d23b2..a389c0e7e7 100644 --- a/engines/scumm/imuse_digi/dimuse_track.cpp +++ b/engines/scumm/imuse_digi/dimuse_track.cpp @@ -22,6 +22,7 @@ * $Id$ */ +#include "common/config-manager.h" #include "common/timer.h" #include "scumm/actor.h" @@ -136,6 +137,11 @@ void IMuseDigital::startSound(int soundId, const char *soundName, int soundType, track->pan = a->_talkPan; track->vol = a->_talkVolume * 1000; } + + // The volume is set to zero, when using subtitles only setting in COMI + if (ConfMan.getBool("speech_mute") || _vm->VAR(_vm->VAR_VOICE_MODE) == 2) { + track->vol = 0; + } } assert(bits == 8 || bits == 12 || bits == 16); diff --git a/engines/scumm/input.cpp b/engines/scumm/input.cpp index 42b48a3f3d..61b714a3e2 100644 --- a/engines/scumm/input.cpp +++ b/engines/scumm/input.cpp @@ -258,6 +258,18 @@ void ScummEngine_v0::processInput() { ScummEngine::processInput(); } +#ifdef ENABLE_SCUMM_7_8 +void ScummEngine_v7::processInput() { + ScummEngine::processInput(); + + if (_skipVideo && !_smushActive) { + abortCutscene(); + _mouseAndKeyboardStat = Common::ASCII_ESCAPE; + _skipVideo = false; + } +} +#endif + void ScummEngine::processInput() { Common::KeyState lastKeyHit = _keyPressed; _keyPressed.reset(); @@ -392,9 +404,10 @@ void ScummEngine_v7::processKeyboard(Common::KeyState lastKeyHit) { _insane->escapeKeyHandler(); else _smushVideoShouldFinish = true; - } - if (!_smushActive || _smushVideoShouldFinish) + _skipVideo = true; + } else { abortCutscene(); + } _mouseAndKeyboardStat = Common::ASCII_ESCAPE; diff --git a/engines/scumm/player_v2.h b/engines/scumm/player_v2.h index f0e14cdde3..5b375fb1e5 100644 --- a/engines/scumm/player_v2.h +++ b/engines/scumm/player_v2.h @@ -242,8 +242,8 @@ protected: Voice2 _cmsVoices[8]; MusicChip _cmsChips[2]; - char _tempo; - char _tempoSum; + int8 _tempo; + int8 _tempoSum; byte _looping; byte _octaveMask; int16 _midiDelay; diff --git a/engines/scumm/script.cpp b/engines/scumm/script.cpp index 78f7fb0453..4d9447bee5 100644 --- a/engines/scumm/script.cpp +++ b/engines/scumm/script.cpp @@ -1367,17 +1367,6 @@ void ScummEngine::abortCutscene() { VAR(VAR_OVERRIDE) = 1; vm.cutScenePtr[idx] = 0; - - // HACK to fix issues with SMUSH and the way it does keyboard handling. - // In particular, normally abortCutscene() is being called while no - // scripts are active. But SMUSH runs from *inside* the script engine. - // And it calls abortCutscene() if ESC is pressed... not good. - // Proper fix might be to let SMUSH/INSANE run from outside the script - // engine but that would require lots of changes and may actually have - // negative effects, too. So we cheat here, to fix bug #751670. - if (_game.version == 7) - getScriptEntryPoint(); - } } diff --git a/engines/scumm/script_v6.cpp b/engines/scumm/script_v6.cpp index c23a64be5b..dcd60352c7 100644 --- a/engines/scumm/script_v6.cpp +++ b/engines/scumm/script_v6.cpp @@ -1396,6 +1396,7 @@ void ScummEngine_v6::o6_getVerbFromXY() { void ScummEngine_v6::o6_beginOverride() { beginOverride(); + _skipVideo = 0; } void ScummEngine_v6::o6_endOverride() { @@ -2457,7 +2458,7 @@ void ScummEngine_v7::o6_kernelSetFunctions() { break; case 6: { // SMUSH movie playback - if (args[1] == 0) { + if (args[1] == 0 && !_skipVideo) { const char *videoname = (const char *)getStringAddressVar(VAR_VIDEONAME); assert(videoname); @@ -2474,7 +2475,7 @@ void ScummEngine_v7::o6_kernelSetFunctions() { if (_game.id == GID_DIG) { _disableFadeInEffect = true; } - } else if (_game.id == GID_FT) { + } else if (_game.id == GID_FT && !_skipVideo) { const int insaneVarNum = ((_game.features & GF_DEMO) && (_game.platform == Common::kPlatformPC)) ? 232 : 233; diff --git a/engines/scumm/scumm.cpp b/engines/scumm/scumm.cpp index a00ace1f49..70b2d7285e 100644 --- a/engines/scumm/scumm.cpp +++ b/engines/scumm/scumm.cpp @@ -687,6 +687,7 @@ ScummEngine_v6::ScummEngine_v6(OSystem *syst, const DetectorResult &dr) _curVerbSlot = 0; _forcedWaitForMessage = false; + _skipVideo = false; VAR_VIDEONAME = 0xFF; VAR_RANDOM_NR = 0xFF; diff --git a/engines/scumm/scumm_v6.h b/engines/scumm/scumm_v6.h index d4768a7e92..eb55b83596 100644 --- a/engines/scumm/scumm_v6.h +++ b/engines/scumm/scumm_v6.h @@ -93,6 +93,7 @@ protected: int _curVerbSlot; bool _forcedWaitForMessage; + bool _skipVideo; public: ScummEngine_v6(OSystem *syst, const DetectorResult &dr); diff --git a/engines/scumm/scumm_v7.h b/engines/scumm/scumm_v7.h index fdc1d6de9c..fcadadb04d 100644 --- a/engines/scumm/scumm_v7.h +++ b/engines/scumm/scumm_v7.h @@ -103,6 +103,7 @@ protected: virtual void scummLoop_handleSound(); virtual void scummLoop_handleDrawing(); + virtual void processInput(); virtual void processKeyboard(Common::KeyState lastKeyHit); virtual void setupScumm(); diff --git a/engines/scumm/string.cpp b/engines/scumm/string.cpp index d40bbb9aaa..f00f4ff33b 100644 --- a/engines/scumm/string.cpp +++ b/engines/scumm/string.cpp @@ -1415,6 +1415,9 @@ void ScummEngine_v7::loadLanguageBundle() { } void ScummEngine_v7::playSpeech(const byte *ptr) { + if (_game.id == GID_DIG && (ConfMan.getBool("speech_mute") || VAR(VAR_VOICE_MODE) == 2)) + return; + if ((_game.id == GID_DIG || _game.id == GID_CMI) && ptr[0]) { char pointer[20]; strcpy(pointer, (const char *)ptr); |