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-rw-r--r--engines/scumm/dialogs.cpp15
-rw-r--r--engines/scumm/dialogs.h1
-rw-r--r--engines/scumm/imuse_digi/dimuse_track.cpp6
-rw-r--r--engines/scumm/input.cpp17
-rw-r--r--engines/scumm/player_v2.h4
-rw-r--r--engines/scumm/script.cpp11
-rw-r--r--engines/scumm/script_v6.cpp5
-rw-r--r--engines/scumm/scumm.cpp1
-rw-r--r--engines/scumm/scumm_v6.h1
-rw-r--r--engines/scumm/scumm_v7.h1
-rw-r--r--engines/scumm/string.cpp3
11 files changed, 43 insertions, 22 deletions
diff --git a/engines/scumm/dialogs.cpp b/engines/scumm/dialogs.cpp
index 9fb107f9fc..880fab04a5 100644
--- a/engines/scumm/dialogs.cpp
+++ b/engines/scumm/dialogs.cpp
@@ -641,6 +641,8 @@ HelpDialog::HelpDialog(const GameSettings &game)
new GUI::ButtonWidget(this, "ScummHelp.Close", "Close", kCloseCmd, 'C');
_prevButton->clearFlags(WIDGET_ENABLED);
+ _numLines = HELP_NUM_LINES;
+
// Dummy entries
for (int i = 0; i < HELP_NUM_LINES; i++) {
_key[i] = new StaticTextWidget(this, 0, 0, 10, 10, "", Graphics::kTextAlignRight);
@@ -658,22 +660,25 @@ void HelpDialog::reflowLayout() {
g_gui.xmlEval()->getWidgetData("ScummHelp.HelpText", x, y, w, h);
+ // Make sure than we don't have more lines than what we can fit
+ // on the space that the layout reserves for text
+ _numLines = MIN(HELP_NUM_LINES, (int)(h / lineHeight));
+
int keyW = w * 20 / 100;
int dscX = x + keyW + 32;
int dscW = w * 80 / 100;
int xoff = (_w >> 1) - (w >> 1);
- for (int i = 0; i < HELP_NUM_LINES; i++) {
- _key[i]->resize(xoff + x, y + lineHeight * i, keyW, lineHeight + 2);
- _dsc[i]->resize(xoff + dscX, y + lineHeight * i, dscW, lineHeight + 2);
+ for (int i = 0; i < _numLines; i++) {
+ _key[i]->resize(xoff + x, y + lineHeight * i, keyW, lineHeight);
+ _dsc[i]->resize(xoff + dscX, y + lineHeight * i, dscW, lineHeight);
}
displayKeyBindings();
}
void HelpDialog::displayKeyBindings() {
-
String titleStr, *keyStr, *dscStr;
#ifndef __DS__
@@ -684,7 +689,7 @@ void HelpDialog::displayKeyBindings() {
#endif
_title->setLabel(titleStr);
- for (int i = 0; i < HELP_NUM_LINES; i++) {
+ for (int i = 0; i < _numLines; i++) {
_key[i]->setLabel(keyStr[i]);
_dsc[i]->setLabel(dscStr[i]);
}
diff --git a/engines/scumm/dialogs.h b/engines/scumm/dialogs.h
index 290b3450dc..af844272fa 100644
--- a/engines/scumm/dialogs.h
+++ b/engines/scumm/dialogs.h
@@ -124,6 +124,7 @@ protected:
int _page;
int _numPages;
+ int _numLines;
const GameSettings _game;
diff --git a/engines/scumm/imuse_digi/dimuse_track.cpp b/engines/scumm/imuse_digi/dimuse_track.cpp
index 6ded6d23b2..a389c0e7e7 100644
--- a/engines/scumm/imuse_digi/dimuse_track.cpp
+++ b/engines/scumm/imuse_digi/dimuse_track.cpp
@@ -22,6 +22,7 @@
* $Id$
*/
+#include "common/config-manager.h"
#include "common/timer.h"
#include "scumm/actor.h"
@@ -136,6 +137,11 @@ void IMuseDigital::startSound(int soundId, const char *soundName, int soundType,
track->pan = a->_talkPan;
track->vol = a->_talkVolume * 1000;
}
+
+ // The volume is set to zero, when using subtitles only setting in COMI
+ if (ConfMan.getBool("speech_mute") || _vm->VAR(_vm->VAR_VOICE_MODE) == 2) {
+ track->vol = 0;
+ }
}
assert(bits == 8 || bits == 12 || bits == 16);
diff --git a/engines/scumm/input.cpp b/engines/scumm/input.cpp
index 42b48a3f3d..61b714a3e2 100644
--- a/engines/scumm/input.cpp
+++ b/engines/scumm/input.cpp
@@ -258,6 +258,18 @@ void ScummEngine_v0::processInput() {
ScummEngine::processInput();
}
+#ifdef ENABLE_SCUMM_7_8
+void ScummEngine_v7::processInput() {
+ ScummEngine::processInput();
+
+ if (_skipVideo && !_smushActive) {
+ abortCutscene();
+ _mouseAndKeyboardStat = Common::ASCII_ESCAPE;
+ _skipVideo = false;
+ }
+}
+#endif
+
void ScummEngine::processInput() {
Common::KeyState lastKeyHit = _keyPressed;
_keyPressed.reset();
@@ -392,9 +404,10 @@ void ScummEngine_v7::processKeyboard(Common::KeyState lastKeyHit) {
_insane->escapeKeyHandler();
else
_smushVideoShouldFinish = true;
- }
- if (!_smushActive || _smushVideoShouldFinish)
+ _skipVideo = true;
+ } else {
abortCutscene();
+ }
_mouseAndKeyboardStat = Common::ASCII_ESCAPE;
diff --git a/engines/scumm/player_v2.h b/engines/scumm/player_v2.h
index f0e14cdde3..5b375fb1e5 100644
--- a/engines/scumm/player_v2.h
+++ b/engines/scumm/player_v2.h
@@ -242,8 +242,8 @@ protected:
Voice2 _cmsVoices[8];
MusicChip _cmsChips[2];
- char _tempo;
- char _tempoSum;
+ int8 _tempo;
+ int8 _tempoSum;
byte _looping;
byte _octaveMask;
int16 _midiDelay;
diff --git a/engines/scumm/script.cpp b/engines/scumm/script.cpp
index 78f7fb0453..4d9447bee5 100644
--- a/engines/scumm/script.cpp
+++ b/engines/scumm/script.cpp
@@ -1367,17 +1367,6 @@ void ScummEngine::abortCutscene() {
VAR(VAR_OVERRIDE) = 1;
vm.cutScenePtr[idx] = 0;
-
- // HACK to fix issues with SMUSH and the way it does keyboard handling.
- // In particular, normally abortCutscene() is being called while no
- // scripts are active. But SMUSH runs from *inside* the script engine.
- // And it calls abortCutscene() if ESC is pressed... not good.
- // Proper fix might be to let SMUSH/INSANE run from outside the script
- // engine but that would require lots of changes and may actually have
- // negative effects, too. So we cheat here, to fix bug #751670.
- if (_game.version == 7)
- getScriptEntryPoint();
-
}
}
diff --git a/engines/scumm/script_v6.cpp b/engines/scumm/script_v6.cpp
index c23a64be5b..dcd60352c7 100644
--- a/engines/scumm/script_v6.cpp
+++ b/engines/scumm/script_v6.cpp
@@ -1396,6 +1396,7 @@ void ScummEngine_v6::o6_getVerbFromXY() {
void ScummEngine_v6::o6_beginOverride() {
beginOverride();
+ _skipVideo = 0;
}
void ScummEngine_v6::o6_endOverride() {
@@ -2457,7 +2458,7 @@ void ScummEngine_v7::o6_kernelSetFunctions() {
break;
case 6: {
// SMUSH movie playback
- if (args[1] == 0) {
+ if (args[1] == 0 && !_skipVideo) {
const char *videoname = (const char *)getStringAddressVar(VAR_VIDEONAME);
assert(videoname);
@@ -2474,7 +2475,7 @@ void ScummEngine_v7::o6_kernelSetFunctions() {
if (_game.id == GID_DIG) {
_disableFadeInEffect = true;
}
- } else if (_game.id == GID_FT) {
+ } else if (_game.id == GID_FT && !_skipVideo) {
const int insaneVarNum = ((_game.features & GF_DEMO) && (_game.platform == Common::kPlatformPC))
? 232 : 233;
diff --git a/engines/scumm/scumm.cpp b/engines/scumm/scumm.cpp
index a00ace1f49..70b2d7285e 100644
--- a/engines/scumm/scumm.cpp
+++ b/engines/scumm/scumm.cpp
@@ -687,6 +687,7 @@ ScummEngine_v6::ScummEngine_v6(OSystem *syst, const DetectorResult &dr)
_curVerbSlot = 0;
_forcedWaitForMessage = false;
+ _skipVideo = false;
VAR_VIDEONAME = 0xFF;
VAR_RANDOM_NR = 0xFF;
diff --git a/engines/scumm/scumm_v6.h b/engines/scumm/scumm_v6.h
index d4768a7e92..eb55b83596 100644
--- a/engines/scumm/scumm_v6.h
+++ b/engines/scumm/scumm_v6.h
@@ -93,6 +93,7 @@ protected:
int _curVerbSlot;
bool _forcedWaitForMessage;
+ bool _skipVideo;
public:
ScummEngine_v6(OSystem *syst, const DetectorResult &dr);
diff --git a/engines/scumm/scumm_v7.h b/engines/scumm/scumm_v7.h
index fdc1d6de9c..fcadadb04d 100644
--- a/engines/scumm/scumm_v7.h
+++ b/engines/scumm/scumm_v7.h
@@ -103,6 +103,7 @@ protected:
virtual void scummLoop_handleSound();
virtual void scummLoop_handleDrawing();
+ virtual void processInput();
virtual void processKeyboard(Common::KeyState lastKeyHit);
virtual void setupScumm();
diff --git a/engines/scumm/string.cpp b/engines/scumm/string.cpp
index d40bbb9aaa..f00f4ff33b 100644
--- a/engines/scumm/string.cpp
+++ b/engines/scumm/string.cpp
@@ -1415,6 +1415,9 @@ void ScummEngine_v7::loadLanguageBundle() {
}
void ScummEngine_v7::playSpeech(const byte *ptr) {
+ if (_game.id == GID_DIG && (ConfMan.getBool("speech_mute") || VAR(VAR_VOICE_MODE) == 2))
+ return;
+
if ((_game.id == GID_DIG || _game.id == GID_CMI) && ptr[0]) {
char pointer[20];
strcpy(pointer, (const char *)ptr);