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authorThierry Crozat2011-06-13 22:21:43 +0100
committerThierry Crozat2011-06-13 22:21:43 +0100
commitc01141a144e5426288a39dfe0f1c0b3fb9882412 (patch)
treea1be950c8985e6a2f94d46ed878ca8832776e9a9 /engines/scumm
parent06bbb57ad71103ac34e607c04798efae78a28880 (diff)
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SCUMM: Change MessageDialog button label for consistency
Everywhere else the 'OK' button label is all upper case and here was the only place where it was not (it was 'Ok').
Diffstat (limited to 'engines/scumm')
-rw-r--r--engines/scumm/scumm.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/scumm/scumm.cpp b/engines/scumm/scumm.cpp
index 51888de574..0a5338374e 100644
--- a/engines/scumm/scumm.cpp
+++ b/engines/scumm/scumm.cpp
@@ -1769,7 +1769,7 @@ void ScummEngine::setupMusic(int midi) {
Common::String::format(
_("Native MIDI support requires the Roland Upgrade from LucasArts,\n"
"but %s is missing. Using AdLib instead."), fileName.c_str()),
- _("Ok"));
+ _("OK"));
dialog.runModal();
_musicType = MDT_ADLIB;
}