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authorMax Horn2008-08-16 11:37:36 +0000
committerMax Horn2008-08-16 11:37:36 +0000
commitc91bf34039bd1bfe03a52b998d399e0dd501f4ac (patch)
tree7210d0bebf31845dbe5acf1146deba11bafe41ed /engines/scumm
parent41a1763fa8d28cb7dc0dd6c1f27eb8207d9e3b6c (diff)
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Replaced ARM_USE_GFX_ASM by USE_ARM_GFX_ASM
svn-id: r33934
Diffstat (limited to 'engines/scumm')
-rw-r--r--engines/scumm/gfx.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/engines/scumm/gfx.cpp b/engines/scumm/gfx.cpp
index d09accafb0..8441bc8387 100644
--- a/engines/scumm/gfx.cpp
+++ b/engines/scumm/gfx.cpp
@@ -46,7 +46,7 @@ namespace Scumm {
static void blit(byte *dst, int dstPitch, const byte *src, int srcPitch, int w, int h);
static void fill(byte *dst, int dstPitch, byte color, int w, int h);
-#ifndef ARM_USE_GFX_ASM
+#ifndef USE_ARM_GFX_ASM
static void copy8Col(byte *dst, int dstPitch, const byte *src, int height);
#endif
static void clear8Col(byte *dst, int dstPitch, int height);
@@ -625,7 +625,7 @@ void ScummEngine::drawStripToScreen(VirtScreen *vs, int x, int width, int top, i
// (b) RLE encode the _textSurface row-wise. This is an improved variant of (a),
// but also more complicated to implement, and incurs a bigger overhead when
// writing to the text surface.
-#ifdef ARM_USE_GFX_ASM
+#ifdef USE_ARM_GFX_ASM
asmDrawStripToScreen(height, width, text, src, dst, vs->pitch, width, _textSurface.pitch);
#else
for (int h = 0; h < height * m; ++h) {
@@ -1078,7 +1078,7 @@ static void fill(byte *dst, int dstPitch, byte color, int w, int h) {
}
}
-#ifdef ARM_USE_GFX_ASM
+#ifdef USE_ARM_GFX_ASM
#define copy8Col(A,B,C,D) asmCopy8Col(A,B,C,D)
@@ -1098,7 +1098,7 @@ static void copy8Col(byte *dst, int dstPitch, const byte *src, int height) {
} while (--height);
}
-#endif /* ARM_USE_GFX_ASM */
+#endif /* USE_ARM_GFX_ASM */
static void clear8Col(byte *dst, int dstPitch, int height) {
do {