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author | Max Horn | 2010-10-24 13:04:33 +0000 |
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committer | Max Horn | 2010-10-24 13:04:33 +0000 |
commit | c975ed11a14a78bfbf6aa0442058a8f19d470c6c (patch) | |
tree | ddf2b8d072ed7bafd12da32d8d98db4a6f370241 /engines/scumm | |
parent | bf5ae45490a0683692715fcc8a103f0e096e9c21 (diff) | |
download | scummvm-rg350-c975ed11a14a78bfbf6aa0442058a8f19d470c6c.tar.gz scummvm-rg350-c975ed11a14a78bfbf6aa0442058a8f19d470c6c.tar.bz2 scummvm-rg350-c975ed11a14a78bfbf6aa0442058a8f19d470c6c.zip |
ALL: Fix various typos (patch #3093266)
svn-id: r53762
Diffstat (limited to 'engines/scumm')
-rw-r--r-- | engines/scumm/debugger.cpp | 2 | ||||
-rw-r--r-- | engines/scumm/insane/insane_ben.cpp | 2 | ||||
-rw-r--r-- | engines/scumm/insane/insane_enemy.cpp | 2 |
3 files changed, 3 insertions, 3 deletions
diff --git a/engines/scumm/debugger.cpp b/engines/scumm/debugger.cpp index 45a407629b..61a2a38a3f 100644 --- a/engines/scumm/debugger.cpp +++ b/engines/scumm/debugger.cpp @@ -529,7 +529,7 @@ bool ScummDebugger::Cmd_Debug(int argc, const char **argv) { } else { DebugPrintf("Usage: debug [+CHANNEL|-CHANNEL]\n"); DebugPrintf("Enables or disables the given debug channel.\n"); - DebugPrintf("When used without parameters, lists all avaiable debug channels and their status.\n"); + DebugPrintf("When used without parameters, lists all available debug channels and their status.\n"); } return true; diff --git a/engines/scumm/insane/insane_ben.cpp b/engines/scumm/insane/insane_ben.cpp index 9ddb4c6670..05775f1585 100644 --- a/engines/scumm/insane/insane_ben.cpp +++ b/engines/scumm/insane/insane_ben.cpp @@ -1163,7 +1163,7 @@ void Insane::actor02Reaction(int32 buttons) { setBenState(); _actor[0].act[2].tilt = 0; // for some reason there is no break at this - // place, so tilt gets overriden on next line + // place, so tilt gets overridden on next line } _actor[0].act[2].tilt = calcTilt(_actor[0].tilt); break; diff --git a/engines/scumm/insane/insane_enemy.cpp b/engines/scumm/insane/insane_enemy.cpp index 23415bd332..e8d97d3875 100644 --- a/engines/scumm/insane/insane_enemy.cpp +++ b/engines/scumm/insane/insane_enemy.cpp @@ -2072,7 +2072,7 @@ void Insane::actor12Reaction(int32 buttons) { setEnemyState(); _actor[1].act[2].tilt = 0; // for some reason there is no break at this - // place, so tilt gets overriden on next line + // place, so tilt gets overridden on next line } _actor[1].act[2].tilt = calcTilt(_actor[1].tilt); break; |