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author | Paweł Kołodziejski | 2009-09-26 09:31:05 +0000 |
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committer | Paweł Kołodziejski | 2009-09-26 09:31:05 +0000 |
commit | e46029e8c614c2f18419691baf1ff3b9fd40e95d (patch) | |
tree | 80116b58d0063e6766c9d2d449e95acfd5466c7b /engines/scumm | |
parent | a5df07f56ae159b306e81d5920ae228be817e284 (diff) | |
download | scummvm-rg350-e46029e8c614c2f18419691baf1ff3b9fd40e95d.tar.gz scummvm-rg350-e46029e8c614c2f18419691baf1ff3b9fd40e95d.tar.bz2 scummvm-rg350-e46029e8c614c2f18419691baf1ff3b9fd40e95d.zip |
added option to allow control digital imuse tempo callback. it's related to volume fading, lip sync quality and platform resource costs.
svn-id: r44374
Diffstat (limited to 'engines/scumm')
-rw-r--r-- | engines/scumm/scumm.cpp | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/engines/scumm/scumm.cpp b/engines/scumm/scumm.cpp index 74fa7ab9a3..bced8a784d 100644 --- a/engines/scumm/scumm.cpp +++ b/engines/scumm/scumm.cpp @@ -1236,7 +1236,10 @@ void ScummEngine_v7::setupScumm() { else _smushFrameRate = (_game.id == GID_FT) ? 10 : 12; - _musicEngine = _imuseDigital = new IMuseDigital(this, _mixer, 10); + int dimuseTempo = CLIP(ConfMan.getInt("dimuse_tempo"), 10, 100); + ConfMan.setInt("dimuse_tempo", dimuseTempo); + ConfMan.flushToDisk(); + _musicEngine = _imuseDigital = new IMuseDigital(this, _mixer, dimuseTempo); ScummEngine::setupScumm(); |