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author | Johannes Schickel | 2014-06-04 01:49:31 +0200 |
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committer | Johannes Schickel | 2014-06-04 01:49:31 +0200 |
commit | efe5348d25a507845a6567ea7654ad42b0b4d5be (patch) | |
tree | 325a3c6e59f6f8d64d74e91125120a083e76ff78 /engines/scumm | |
parent | 46a95fa157b70a06a6b2c67fe5070629d322a9f5 (diff) | |
download | scummvm-rg350-efe5348d25a507845a6567ea7654ad42b0b4d5be.tar.gz scummvm-rg350-efe5348d25a507845a6567ea7654ad42b0b4d5be.tar.bz2 scummvm-rg350-efe5348d25a507845a6567ea7654ad42b0b4d5be.zip |
SCUMM: Only stop music instead of all sounds in music handling of AD player.
Diffstat (limited to 'engines/scumm')
-rw-r--r-- | engines/scumm/players/player_ad.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/scumm/players/player_ad.cpp b/engines/scumm/players/player_ad.cpp index e864fe4f2b..4f3a17fa66 100644 --- a/engines/scumm/players/player_ad.cpp +++ b/engines/scumm/players/player_ad.cpp @@ -108,7 +108,7 @@ void Player_AD::startSound(int sound) { if (res[2] == 0x80) { // Stop the current sounds - stopAllSounds(); + stopMusic(); // Lock the new music resource _soundPlaying = sound; @@ -478,7 +478,7 @@ void Player_AD::updateMusic() { _nextEventTimer = 0; } else { // Otherwise completely stop playback. - stopAllSounds(); + stopMusic(); } return; } else if (command == 88) { |