aboutsummaryrefslogtreecommitdiff
path: root/engines/sherlock/events.h
diff options
context:
space:
mode:
authorPaul Gilbert2015-07-08 08:35:03 -0400
committerPaul Gilbert2015-07-08 08:35:03 -0400
commit3d20072fd894dc211cf1a8223b4c8e27b0aff1c2 (patch)
treee5a0ccf91a97e6f1f10a7d6fdf2a471b283df701 /engines/sherlock/events.h
parent08414cfaed5554796a0ea94c66f7e50a03395797 (diff)
downloadscummvm-rg350-3d20072fd894dc211cf1a8223b4c8e27b0aff1c2.tar.gz
scummvm-rg350-3d20072fd894dc211cf1a8223b4c8e27b0aff1c2.tar.bz2
scummvm-rg350-3d20072fd894dc211cf1a8223b4c8e27b0aff1c2.zip
SHERLOCK: RT: Fix display of inventory in scrolled scenes
Diffstat (limited to 'engines/sherlock/events.h')
-rw-r--r--engines/sherlock/events.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/sherlock/events.h b/engines/sherlock/events.h
index 052698a609..ffe6584ae6 100644
--- a/engines/sherlock/events.h
+++ b/engines/sherlock/events.h
@@ -127,12 +127,12 @@ public:
/**
* Get the current mouse position
*/
- Common::Point mousePos() const;
+ Common::Point screenMousePos() const;
/**
* Get the current mouse position within the scene, adjusted by the scroll position
*/
- Common::Point sceneMousePos() const;
+ Common::Point mousePos() const;
/**
* Return the current game frame number