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authorPaul Gilbert2015-05-18 20:43:26 -0400
committerPaul Gilbert2015-05-18 20:43:26 -0400
commit8d426ca46435426c925007b08c933fdccdd75fa8 (patch)
tree27eb643c7f5a3846f66a0f15dd58ebcc0dda1a43 /engines/sherlock/inventory.cpp
parent19d93325b1ccda2d02d708cbef20a49786f38d2b (diff)
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SHERLOCK: Added more of the game options to the Engine tab
Diffstat (limited to 'engines/sherlock/inventory.cpp')
-rw-r--r--engines/sherlock/inventory.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/sherlock/inventory.cpp b/engines/sherlock/inventory.cpp
index 283164c534..d41e4b9b3e 100644
--- a/engines/sherlock/inventory.cpp
+++ b/engines/sherlock/inventory.cpp
@@ -255,7 +255,7 @@ void Inventory::drawInventory(InvNewMode mode) {
putInv(SLAM_DONT_DISPLAY);
if (tempMode != INVENTORY_DONT_DISPLAY) {
- if (!ui._windowStyle) {
+ if (!ui._slideWindows) {
screen.slamRect(Common::Rect(0, CONTROLS_Y1, SHERLOCK_SCREEN_WIDTH, SHERLOCK_SCREEN_HEIGHT));
} else {
ui.summonWindow(false, CONTROLS_Y1);