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author | Paul Gilbert | 2015-05-18 20:43:26 -0400 |
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committer | Paul Gilbert | 2015-05-18 20:43:26 -0400 |
commit | 8d426ca46435426c925007b08c933fdccdd75fa8 (patch) | |
tree | 27eb643c7f5a3846f66a0f15dd58ebcc0dda1a43 /engines/sherlock/inventory.cpp | |
parent | 19d93325b1ccda2d02d708cbef20a49786f38d2b (diff) | |
download | scummvm-rg350-8d426ca46435426c925007b08c933fdccdd75fa8.tar.gz scummvm-rg350-8d426ca46435426c925007b08c933fdccdd75fa8.tar.bz2 scummvm-rg350-8d426ca46435426c925007b08c933fdccdd75fa8.zip |
SHERLOCK: Added more of the game options to the Engine tab
Diffstat (limited to 'engines/sherlock/inventory.cpp')
-rw-r--r-- | engines/sherlock/inventory.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/sherlock/inventory.cpp b/engines/sherlock/inventory.cpp index 283164c534..d41e4b9b3e 100644 --- a/engines/sherlock/inventory.cpp +++ b/engines/sherlock/inventory.cpp @@ -255,7 +255,7 @@ void Inventory::drawInventory(InvNewMode mode) { putInv(SLAM_DONT_DISPLAY); if (tempMode != INVENTORY_DONT_DISPLAY) { - if (!ui._windowStyle) { + if (!ui._slideWindows) { screen.slamRect(Common::Rect(0, CONTROLS_Y1, SHERLOCK_SCREEN_WIDTH, SHERLOCK_SCREEN_HEIGHT)); } else { ui.summonWindow(false, CONTROLS_Y1); |