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author | Paul Gilbert | 2015-03-22 10:48:28 -0400 |
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committer | Paul Gilbert | 2015-03-22 10:48:28 -0400 |
commit | 840bd862b734d54b18eb505b32ce030da10c934d (patch) | |
tree | fbebb86c30c90df73118749673bc060ea7f31e84 /engines/sherlock/objects.h | |
parent | e444d989bb3470650020cb2c3f0fdb7b2fcab70a (diff) | |
download | scummvm-rg350-840bd862b734d54b18eb505b32ce030da10c934d.tar.gz scummvm-rg350-840bd862b734d54b18eb505b32ce030da10c934d.tar.bz2 scummvm-rg350-840bd862b734d54b18eb505b32ce030da10c934d.zip |
SHERLOCK: Implement ImageFile nibble mode, fixes for scene data loading
Diffstat (limited to 'engines/sherlock/objects.h')
-rw-r--r-- | engines/sherlock/objects.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/sherlock/objects.h b/engines/sherlock/objects.h index 2ac2e16da0..2a52ec4d33 100644 --- a/engines/sherlock/objects.h +++ b/engines/sherlock/objects.h @@ -152,7 +152,7 @@ public: static void setVm(SherlockEngine *vm); public: Common::String _name; // Name - Common::String _description; // Description + char _description[41]; // Description lines Common::String _examine; // Examine in-depth description int _sequenceOffset; uint8 *_sequences; // Holds animation sequences |