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author | Paul Gilbert | 2015-03-19 23:31:28 -0400 |
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committer | Paul Gilbert | 2015-03-19 23:31:28 -0400 |
commit | 77a4227aa4915a860accdd761fb9695d390641dd (patch) | |
tree | fa1d9cbb7fe84bc1b851bdbb662c82c9255dab67 /engines/sherlock/people.h | |
parent | a02461fcb15da3b2e7e91d9cfb1bca559a1d277b (diff) | |
download | scummvm-rg350-77a4227aa4915a860accdd761fb9695d390641dd.tar.gz scummvm-rg350-77a4227aa4915a860accdd761fb9695d390641dd.tar.bz2 scummvm-rg350-77a4227aa4915a860accdd761fb9695d390641dd.zip |
SHERLOCK: Added loading of scene objects
Diffstat (limited to 'engines/sherlock/people.h')
-rw-r--r-- | engines/sherlock/people.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/sherlock/people.h b/engines/sherlock/people.h index 4ca7f51444..3f639a6d44 100644 --- a/engines/sherlock/people.h +++ b/engines/sherlock/people.h @@ -24,7 +24,7 @@ #define SHERLOCK_PEOPLE_H #include "common/scummsys.h" -#include "sherlock/sprites.h" +#include "sherlock/objects.h" namespace Sherlock { |