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author | Willem Jan Palenstijn | 2015-07-22 22:37:40 +0200 |
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committer | Willem Jan Palenstijn | 2015-07-22 22:43:42 +0200 |
commit | 6ec9c81b575f13b2c4b30aeac592ebf2557b5890 (patch) | |
tree | 503d50902bad2d800165593039d08d5ccf0c98ab /engines/sherlock/scalpel/scalpel_journal.h | |
parent | 5ec05f6b647c5ea41418be7ed19ad381f97cabd8 (diff) | |
parent | 4e5c8d35f7e133e2e72a846fdbd54900c91eeb73 (diff) | |
download | scummvm-rg350-6ec9c81b575f13b2c4b30aeac592ebf2557b5890.tar.gz scummvm-rg350-6ec9c81b575f13b2c4b30aeac592ebf2557b5890.tar.bz2 scummvm-rg350-6ec9c81b575f13b2c4b30aeac592ebf2557b5890.zip |
Merge branch 'master' into mm
Conflicts:
engines/access/access.cpp
engines/access/asurface.h
engines/access/bubble_box.cpp
engines/access/bubble_box.h
engines/access/martian/martian_game.cpp
engines/access/player.cpp
engines/access/player.h
engines/access/resources.cpp
engines/access/screen.cpp
engines/access/screen.h
engines/access/sound.cpp
engines/access/sound.h
Diffstat (limited to 'engines/sherlock/scalpel/scalpel_journal.h')
-rw-r--r-- | engines/sherlock/scalpel/scalpel_journal.h | 102 |
1 files changed, 102 insertions, 0 deletions
diff --git a/engines/sherlock/scalpel/scalpel_journal.h b/engines/sherlock/scalpel/scalpel_journal.h new file mode 100644 index 0000000000..6bc0aa012c --- /dev/null +++ b/engines/sherlock/scalpel/scalpel_journal.h @@ -0,0 +1,102 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef SHERLOCK_SCALPEL_JOURNAL_H +#define SHERLOCK_SCALPEL_JOURNAL_H + +#include "sherlock/journal.h" +#include "sherlock/saveload.h" +#include "common/scummsys.h" +#include "common/array.h" +#include "common/rect.h" +#include "common/str-array.h" +#include "common/stream.h" + +namespace Sherlock { + +namespace Scalpel { + +#define JOURNAL_MAX_WIDTH 230 +#define JOURNAL_MAX_CHARS 80 + +enum JournalButton { + BTN_NONE, BTN_EXIT, BTN_BACK10, BTN_UP, BTN_DOWN, BTN_AHEAD110, BTN_SEARCH, + BTN_FIRST_PAGE, BTN_LAST_PAGE, BTN_PRINT_TEXT +}; + +class ScalpelJournal: public Journal { +private: + /** + * Load the list of journal locations + */ + void loadLocations(); + + /** + * Display the arrows that can be used to scroll up and down pages + */ + void doArrows(); + + /** + * Show the search submenu and allow the player to enter a search string + */ + int getSearchString(bool printError); + + /** + * Returns the button, if any, that is under the specified position + */ + JournalButton getHighlightedButton(const Common::Point &pt); +public: + ScalpelJournal(SherlockEngine *vm); + virtual ~ScalpelJournal() {} + + /** + * Display the journal + */ + void drawInterface(); + + /** + * Handle events whilst the journal is being displayed + */ + bool handleEvents(int key); +public: + /** + * Draw the journal background, frame, and interface buttons + */ + virtual void drawFrame(); + + /** + * Records statements that are said, in the order which they are said. The player + * can then read the journal to review them + */ + virtual void record(int converseNum, int statementNum, bool replyOnly = false); + + /** + * Reset viewing position to the start of the journal + */ + virtual void resetPosition(); +}; + +} // End of namespace Scalpel + +} // End of namespace Sherlock + +#endif |