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authorTorbjörn Andersson2015-06-13 12:20:17 +0200
committerTorbjörn Andersson2015-06-13 12:20:17 +0200
commit26072306de2a22e7b090ff49f7b720807b76bcbc (patch)
tree6034a19e88d5302ad06528c31e34b80fbe10cfea /engines/sherlock/scalpel/scalpel_map.cpp
parentcf4cf41e9509b15879f7fd99b15939e954c6b06c (diff)
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SHERLOCK: Use BLACK instead of 0 for consistency
I've deliberately left the 0 in showCityCutscene3DO(), because in that one case it clearly isn't a palette index. (Though in the case of black, it makes no difference.)
Diffstat (limited to 'engines/sherlock/scalpel/scalpel_map.cpp')
-rw-r--r--engines/sherlock/scalpel/scalpel_map.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/sherlock/scalpel/scalpel_map.cpp b/engines/sherlock/scalpel/scalpel_map.cpp
index 63cb4a342c..38a337d1fb 100644
--- a/engines/sherlock/scalpel/scalpel_map.cpp
+++ b/engines/sherlock/scalpel/scalpel_map.cpp
@@ -362,8 +362,8 @@ void ScalpelMap::showPlaceName(int idx, bool highlighted) {
if (highlighted) {
int xp = (SHERLOCK_SCREEN_WIDTH - screen.stringWidth(name)) / 2;
- screen.gPrint(Common::Point(xp + 2, 2), 0, "%s", name.c_str());
- screen.gPrint(Common::Point(xp + 1, 1), 0, "%s", name.c_str());
+ screen.gPrint(Common::Point(xp + 2, 2), BLACK, "%s", name.c_str());
+ screen.gPrint(Common::Point(xp + 1, 1), BLACK, "%s", name.c_str());
screen.gPrint(Common::Point(xp, 0), 12, "%s", name.c_str());
screen.slamArea(xp, 0, width + 2, 15);