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path: root/engines/sherlock/scalpel/scalpel_map.cpp
AgeCommit message (Expand)Author
2019-02-25SHERLOCK: 3DO: Fix display of map screenPaul Gilbert
2016-03-14SHERLOCK: Changed engine to use Graphics::ManagedSurfacePaul Gilbert
2015-10-07SHERLOCK: SS: Spanish typo workaround on mapMartin Kiewitz
2015-10-07SHERLOCK: SS: location "Alley" Spanish translatedMartin Kiewitz
2015-07-13SHERLOCK: Debugger locations command to show all locations on the mapPaul Gilbert
2015-07-04SHERLOCK: SS: Remove leftover codeFilippos Karapetis
2015-06-18SHERLOCK: RT: Implement font _yOffsets tablePaul Gilbert
2015-06-16SHERLOCK: Use IS_3DO in more placesFilippos Karapetis
2015-06-15SHERLOCK: free map graphic data CID 1306689Martin Kiewitz
2015-06-14SHERLOCK: Move _walkDest from People to PersonPaul Gilbert
2015-06-13SHERLOCK: 3DO: implement map support + cel 8-bitMartin Kiewitz
2015-06-13SHERLOCK: Use BLACK instead of 0 for consistencyTorbjörn Andersson
2015-06-12SHERLOCK: RT: Implement startCAnimPaul Gilbert
2015-06-11SHERLOCK: Refactor setWalking into Person classesPaul Gilbert
2015-06-11SHERLOCK: Beginning of descendent Person classesPaul Gilbert
2015-06-08SHERLOCK: Remove redundant game check from ScalpelMapPaul Gilbert
2015-06-08SHERLOCK: Move Scalpel map code to ScalpelMapPaul Gilbert
2015-06-07SHERLOCK: Beginnings of Map descendent classesPaul Gilbert