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authorFilippos Karapetis2015-06-16 10:02:32 +0300
committerFilippos Karapetis2015-06-16 10:02:32 +0300
commit7e6539f400f0607e35b269dfb9e33459dc2e85cf (patch)
treeea449548ed60516ff1642aaab0f2bbf7c6b1b02b /engines/sherlock/scalpel/scalpel_map.cpp
parent25e729efe0dc9cedf31bbedc12c393de756ed9d7 (diff)
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SHERLOCK: Use IS_3DO in more places
Diffstat (limited to 'engines/sherlock/scalpel/scalpel_map.cpp')
-rw-r--r--engines/sherlock/scalpel/scalpel_map.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/engines/sherlock/scalpel/scalpel_map.cpp b/engines/sherlock/scalpel/scalpel_map.cpp
index bde56c874d..2177fc5885 100644
--- a/engines/sherlock/scalpel/scalpel_map.cpp
+++ b/engines/sherlock/scalpel/scalpel_map.cpp
@@ -142,7 +142,7 @@ int ScalpelMap::show() {
// Load the entire map
ImageFile *bigMap = NULL;
- if (_vm->getPlatform() != Common::kPlatform3DO) {
+ if (!IS_3DO) {
// PC
bigMap = new ImageFile("bigmap.vgs");
screen.setPalette(bigMap->_palette);
@@ -154,7 +154,7 @@ int ScalpelMap::show() {
// Load need sprites
setupSprites();
- if (_vm->getPlatform() != Common::kPlatform3DO) {
+ if (!IS_3DO) {
screen._backBuffer1.blitFrom((*bigMap)[0], Common::Point(-_bigPos.x, -_bigPos.y));
screen._backBuffer1.blitFrom((*bigMap)[1], Common::Point(-_bigPos.x, SHERLOCK_SCREEN_HEIGHT - _bigPos.y));
screen._backBuffer1.blitFrom((*bigMap)[2], Common::Point(SHERLOCK_SCREEN_WIDTH - _bigPos.x, -_bigPos.y));
@@ -220,7 +220,7 @@ int ScalpelMap::show() {
// Map has scrolled, so redraw new map view
changed = false;
- if (_vm->getPlatform() != Common::kPlatform3DO) {
+ if (!IS_3DO) {
screen._backBuffer1.blitFrom((*bigMap)[0], Common::Point(-_bigPos.x, -_bigPos.y));
screen._backBuffer1.blitFrom((*bigMap)[1], Common::Point(-_bigPos.x, SHERLOCK_SCREEN_HEIGHT - _bigPos.y));
screen._backBuffer1.blitFrom((*bigMap)[2], Common::Point(SHERLOCK_SCREEN_WIDTH - _bigPos.x, -_bigPos.y));
@@ -300,7 +300,7 @@ void ScalpelMap::setupSprites() {
Scene &scene = *_vm->_scene;
_savedPos.x = -1;
- if (_vm->getPlatform() != Common::kPlatform3DO) {
+ if (!IS_3DO) {
// PC
_mapCursors = new ImageFile("omouse.vgs");
_shapes = new ImageFile("mapicon.vgs");