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authorFilippos Karapetis2015-06-07 20:51:16 +0300
committerFilippos Karapetis2015-06-07 20:51:45 +0300
commitdc43979a9c73e7f93733d050716b8afd02a1741c (patch)
tree3dd525c18a4fb28aaf41a47554889eb3c1126cfb /engines/sherlock/scalpel/scalpel_talk.h
parent0f8f40c11185edd361bedf443f79b64328be6088 (diff)
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SHERLOCK: Split cmdGotoScene and add the Rose Tattoo implementation
This also adds some code missing from the Serrated Scalpel implementation
Diffstat (limited to 'engines/sherlock/scalpel/scalpel_talk.h')
-rw-r--r--engines/sherlock/scalpel/scalpel_talk.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/sherlock/scalpel/scalpel_talk.h b/engines/sherlock/scalpel/scalpel_talk.h
index eb97b5760d..6a11824ee3 100644
--- a/engines/sherlock/scalpel/scalpel_talk.h
+++ b/engines/sherlock/scalpel/scalpel_talk.h
@@ -39,6 +39,7 @@ class ScalpelTalk : public Talk {
private:
OpcodeReturn cmdSwitchSpeaker(const byte *&str);
OpcodeReturn cmdAssignPortraitLocation(const byte *&str);
+ OpcodeReturn cmdGotoScene(const byte *&str);
OpcodeReturn cmdClearInfoLine(const byte *&str);
OpcodeReturn cmdClearWindow(const byte *&str);
OpcodeReturn cmdDisplayInfoLine(const byte *&str);