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authorTorbjörn Andersson2015-08-29 21:30:55 +0200
committerTorbjörn Andersson2015-08-29 21:30:55 +0200
commit303bbe75d58b74dac6ef38c7bebf59f72fca42b1 (patch)
tree129261a657130c5ad9cec323f5fabfe865a67558 /engines/sherlock/scalpel
parente734bb5078055521e04508ce19c5766b36817300 (diff)
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SHERLOCK: Fix comment typos
Diffstat (limited to 'engines/sherlock/scalpel')
-rw-r--r--engines/sherlock/scalpel/scalpel_people.cpp4
-rw-r--r--engines/sherlock/scalpel/scalpel_people.h2
-rw-r--r--engines/sherlock/scalpel/scalpel_user_interface.h2
3 files changed, 4 insertions, 4 deletions
diff --git a/engines/sherlock/scalpel/scalpel_people.cpp b/engines/sherlock/scalpel/scalpel_people.cpp
index 0a9d510df5..57cf9f9d38 100644
--- a/engines/sherlock/scalpel/scalpel_people.cpp
+++ b/engines/sherlock/scalpel/scalpel_people.cpp
@@ -315,8 +315,8 @@ void ScalpelPerson::setWalking() {
}
// See if the new walk sequence is the same as the old. If it's a new one,
- // we need to reset the frame number to zero so it's animation starts at
- // it's beginning. Otherwise, if it's the same sequence, we can leave it
+ // we need to reset the frame number to zero so its animation starts at
+ // its beginning. Otherwise, if it's the same sequence, we can leave it
// as is, so it keeps the animation going at wherever it was up to
if (_sequenceNumber != _oldWalkSequence)
_frameNumber = 0;
diff --git a/engines/sherlock/scalpel/scalpel_people.h b/engines/sherlock/scalpel/scalpel_people.h
index 941c2dc274..2ab6f5bc7d 100644
--- a/engines/sherlock/scalpel/scalpel_people.h
+++ b/engines/sherlock/scalpel/scalpel_people.h
@@ -52,7 +52,7 @@ public:
virtual void synchronize(Serializer &s);
/**
- * This adjusts the sprites position, as well as it's animation sequence:
+ * This adjusts the sprites position, as well as its animation sequence:
*/
virtual void adjustSprite();
diff --git a/engines/sherlock/scalpel/scalpel_user_interface.h b/engines/sherlock/scalpel/scalpel_user_interface.h
index 7829ffca9f..9a55189a66 100644
--- a/engines/sherlock/scalpel/scalpel_user_interface.h
+++ b/engines/sherlock/scalpel/scalpel_user_interface.h
@@ -84,7 +84,7 @@ private:
void lookScreen(const Common::Point &pt);
/**
- * Gets the item in the inventory the mouse is on and display's it's description
+ * Gets the item in the inventory the mouse is on and display's its description
*/
void lookInv();