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author | Torbjörn Andersson | 2015-06-05 08:17:47 +0200 |
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committer | Torbjörn Andersson | 2015-06-05 08:17:47 +0200 |
commit | 766b4fdde65d8592c00df8cce9e52f4964a2d061 (patch) | |
tree | 96d9ef9cd99c6216c59553d6bacce436d6a23165 /engines/sherlock/scene.h | |
parent | fb8e745e11a196ab345559740d70df248e127443 (diff) | |
download | scummvm-rg350-766b4fdde65d8592c00df8cce9e52f4964a2d061.tar.gz scummvm-rg350-766b4fdde65d8592c00df8cce9e52f4964a2d061.tar.bz2 scummvm-rg350-766b4fdde65d8592c00df8cce9e52f4964a2d061.zip |
SHERLOCK: Scalpel and Rose Tattoo have different SCENE_COUNT
Though at the moment, the SCENE_COUNT for Rose Tattoo is just a
guess.
Diffstat (limited to 'engines/sherlock/scene.h')
-rw-r--r-- | engines/sherlock/scene.h | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/engines/sherlock/scene.h b/engines/sherlock/scene.h index 0831de2c1f..1555e37282 100644 --- a/engines/sherlock/scene.h +++ b/engines/sherlock/scene.h @@ -33,7 +33,6 @@ namespace Sherlock { -#define SCENES_COUNT 63 #define MAX_ZONES 40 #define INFO_LINE 140 @@ -202,8 +201,8 @@ protected: public: int _currentScene; int _goToScene; - bool _sceneStats[SCENES_COUNT][65]; - bool _savedStats[SCENES_COUNT][9]; + bool **_sceneStats; + bool **_savedStats; bool _walkedInScene; int _version; bool _lzwMode; |