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authorPaul Gilbert2015-03-16 23:52:08 -0400
committerPaul Gilbert2015-03-16 23:52:08 -0400
commit4b5cbc58976c1ed2a58c496aeb5f327352fc38a6 (patch)
treeef7f449d86efcac6a2a8f171c0cf029764aaf861 /engines/sherlock/screen.cpp
parentcb874522e4fac3108070d5054977696a58ddb510 (diff)
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SHERLOCK: Split Screen class into it's own file
Diffstat (limited to 'engines/sherlock/screen.cpp')
-rw-r--r--engines/sherlock/screen.cpp107
1 files changed, 107 insertions, 0 deletions
diff --git a/engines/sherlock/screen.cpp b/engines/sherlock/screen.cpp
new file mode 100644
index 0000000000..d3fe68e367
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+++ b/engines/sherlock/screen.cpp
@@ -0,0 +1,107 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "sherlock/screen.h"
+#include "sherlock/sherlock.h"
+#include "common/system.h"
+#include "graphics/palette.h"
+
+namespace Sherlock {
+
+Screen::Screen(SherlockEngine *vm) : Surface(SHERLOCK_SCREEN_WIDTH, SHERLOCK_SCREEN_HEIGHT), _vm(vm),
+ _backBuffer1(SHERLOCK_SCREEN_WIDTH, SHERLOCK_SCREEN_HEIGHT),
+ _backBuffer2(SHERLOCK_SCREEN_WIDTH, SHERLOCK_SCREEN_HEIGHT) {
+ setFont(1);
+}
+
+void Screen::setFont(int fontNumber) {
+ _fontNumber = fontNumber;
+ Common::String fname = Common::String::format("FONT%d.VGS", fontNumber);
+ Common::SeekableReadStream *stream = _vm->_res->load(fname);
+
+ debug("TODO: Loading font %s, size - %d", fname.c_str(), stream->size());
+
+ delete stream;
+}
+
+void Screen::update() {
+ g_system->copyRectToScreen(getPixels(), this->w, 0, 0, this->w, this->h);
+ g_system->updateScreen();
+}
+
+void Screen::getPalette(byte palette[PALETTE_SIZE]) {
+ g_system->getPaletteManager()->grabPalette(palette, 0, PALETTE_COUNT);
+}
+
+void Screen::setPalette(const byte palette[PALETTE_SIZE]) {
+ g_system->getPaletteManager()->setPalette(palette, 0, PALETTE_COUNT);
+}
+
+int Screen::equalizePalette(const byte palette[PALETTE_SIZE]) {
+ int total = 0;
+ byte tempPalette[PALETTE_SIZE];
+ getPalette(tempPalette);
+
+ // For any palette component that doesn't already match the given destination
+ // palette, change by 1 towards the reference palette component
+ for (int idx = 0; idx < PALETTE_SIZE; ++idx) {
+ if (tempPalette[idx] > palette[idx])
+ {
+ --tempPalette[idx];
+ ++total;
+ } else if (tempPalette[idx] < palette[idx]) {
+ ++tempPalette[idx];
+ ++total;
+ }
+ }
+
+ if (total > 0)
+ // Palette changed, so reload it
+ setPalette(tempPalette);
+
+ return total;
+}
+
+void Screen::fadeToBlack() {
+ const int FADE_AMOUNT = 2;
+ bool repeatFlag;
+ byte *srcP;
+ int count;
+ byte tempPalette[PALETTE_SIZE];
+
+ getPalette(tempPalette);
+ do {
+ repeatFlag = false;
+ for (srcP = &tempPalette[0], count = 0; count < PALETTE_SIZE; ++count, ++srcP) {
+ int v = *srcP;
+ if (v) {
+ repeatFlag = true;
+ *srcP = MAX(*srcP - FADE_AMOUNT, 0);
+ }
+ }
+
+ setPalette(tempPalette);
+ _vm->_events->pollEventsAndWait();
+ } while (repeatFlag && !_vm->shouldQuit());
+}
+
+} // End of namespace Sherlock