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authorPaul Gilbert2015-03-17 00:01:12 -0400
committerPaul Gilbert2015-03-17 00:01:12 -0400
commit59c124aa609bc872ac00175729728bdd825e6f1d (patch)
treeee8a45e2bf87c6ccc90d1da50f994e9497a2cdfe /engines/sherlock/screen.cpp
parent4b5cbc58976c1ed2a58c496aeb5f327352fc38a6 (diff)
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SHERLOCK: Add dirty rect handling
Diffstat (limited to 'engines/sherlock/screen.cpp')
-rw-r--r--engines/sherlock/screen.cpp68
1 files changed, 67 insertions, 1 deletions
diff --git a/engines/sherlock/screen.cpp b/engines/sherlock/screen.cpp
index d3fe68e367..6dcb37c448 100644
--- a/engines/sherlock/screen.cpp
+++ b/engines/sherlock/screen.cpp
@@ -44,8 +44,21 @@ void Screen::setFont(int fontNumber) {
}
void Screen::update() {
- g_system->copyRectToScreen(getPixels(), this->w, 0, 0, this->w, this->h);
+ // Merge the dirty rects
+ mergeDirtyRects();
+
+ // Loop through copying dirty areas to the physical screen
+ Common::List<Common::Rect>::iterator i;
+ for (i = _dirtyRects.begin(); i != _dirtyRects.end(); ++i) {
+ const Common::Rect &r = *i;
+ const byte *srcP = (const byte *)getBasePtr(r.left, r.top);
+ g_system->copyRectToScreen(srcP, this->pitch, r.left, r.top,
+ r.width(), r.height());
+ }
+
+ // Signal the physical screen to update
g_system->updateScreen();
+ _dirtyRects.clear();
}
void Screen::getPalette(byte palette[PALETTE_SIZE]) {
@@ -104,4 +117,57 @@ void Screen::fadeToBlack() {
} while (repeatFlag && !_vm->shouldQuit());
}
+/**
+ * Adds a rectangle to the list of modified areas of the screen during the
+ * current frame
+ */
+void Screen::addDirtyRect(const Common::Rect &r) {
+ _dirtyRects.push_back(r);
+ assert(r.isValidRect() && r.width() > 0 && r.height() > 0);
+}
+
+/**
+ * Merges together overlapping dirty areas of the screen
+ */
+void Screen::mergeDirtyRects() {
+ Common::List<Common::Rect>::iterator rOuter, rInner;
+
+ // Ensure dirty rect list has at least two entries
+ rOuter = _dirtyRects.begin();
+ for (int i = 0; i < 2; ++i, ++rOuter) {
+ if (rOuter == _dirtyRects.end())
+ return;
+ }
+
+ // Process the dirty rect list to find any rects to merge
+ for (rOuter = _dirtyRects.begin(); rOuter != _dirtyRects.end(); ++rOuter) {
+ rInner = rOuter;
+ while (++rInner != _dirtyRects.end()) {
+
+ if ((*rOuter).intersects(*rInner)) {
+ // these two rectangles overlap or
+ // are next to each other - merge them
+
+ unionRectangle(*rOuter, *rOuter, *rInner);
+
+ // remove the inner rect from the list
+ _dirtyRects.erase(rInner);
+
+ // move back to beginning of list
+ rInner = rOuter;
+ }
+ }
+ }
+}
+
+/**
+ * Returns the union of two dirty area rectangles
+ */
+bool Screen::unionRectangle(Common::Rect &destRect, const Common::Rect &src1, const Common::Rect &src2) {
+ destRect = src1;
+ destRect.extend(src2);
+
+ return !destRect.isEmpty();
+}
+
} // End of namespace Sherlock